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Greyfell in SpellForce

Greyfell is the seat of House of Wulfgar. It lies in the southern part of Northander, bordering to Windwall mountains and the Highmark. It is a prosperous and safe country and one of the main bastions of the Order of Dawn.

Story information

Getting to Greyfell

After her revival by the circle mage Rohen the rune warrior that later on was known by the name Phoenix Bearer, found herself to the east of the island close-by to a hero monument. She was greeted by Rohen but their conversation was interrupted by a messenger. He told Rohen, that strange beings invaded the borders of Nortander at the Wildland Pass. Rohen urged the rune warrior to head to the city to talk to Sartarius.  The rune warrior and the messenger headed there but on their way, they were ambushed by a mage, the Dark One. The messenger turned out to be a traitor. He was given a strange casket by the Dark One that should be delived to the leader of the Black Fist, Brannigan. The rune warrior then should be killed but was able to defend herself and to kill the messenger.

The rune warrior then activated the human monument close-by and summoned a rune army in order to fight the local cave orcs and goblins. She broke through the creatures' lines and was able to get to Greyfell and to talk to Sartarius. When she warned him of the Dark One, he sent the rune warrior to Liannon to warn Rohen.

Searching for Hokan's legacy

After the rune warrior had witnessed Rohen's death at the Frost Marshes, she returned to Sartarius to inform him about the death of the circle mage. When the rune warrior told him about Rohen's last words to find Hokan's legacy, he opened the southern gate to the Northern Windwalls. Sartarius sent the rune warrior off to the lands of the house of Hallit. From there on the journey continued through the Greydusk Vale until the rune warrior had reached Whisper and Mulandir.

Returning as the Phoenix Bearer

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Geography

Greyfell itself is a city located on the top of a plateau above the Shadow pass. On the foot of the plateau lies a small village of Wulfgar fishers. Far in the west is an ancient hero monument, that used to be the place of summoning of Rune warriors. A bridge, joining the western edge of Shadow pass to the rest of the country, is guarded by a Wulfgar patrol. The reason for it are the rampaging goblins and cave Orcs, that occasionaly attack the travellers. It is also said, that a dangerous bandit hid somewhere in the forests. However, the most creepy are three murmuring graves, that can be found near the road.

Landmarks

  • The City of Greyfell - In the most eastern part of the island. The capital of the game, with many merchants and quest-givers.
  • The Shadowpass - The whole western part of the island.
  • The Fishing Village - Located to the south of the city of Greyfell, next to a large lake.
  • The Starting Monument - The spot where you start with your Avatar in Spellforce-The Order of Dawn.
Shadowpass

The Shadow pass

Portals:

Monuments:

  • Human - The Middle-West of the map

Inhabitants

There are loads of different characters within the city and its surroundings. Some are relevant for quests and some are dangerous enemies or informative characters to talk to.

Noteable individuals

  • Sartarius
    Head of the Order of Dawn
  • Adhira
    An apothecary and brewer of strong magical potions
  • Castagir
    A magician trained in the mystic arts and strange studies
  • Gabar
    An apprentice of the magician Tanard of the Order of Dawn
  • Goran
    Well-read and informed this scholar knows many things
  • Orthanc
    The smith of the city is able to craft many useful things
  • Sandor
    A local adventurer searching for exciting things
  • Seno the Dentist
    A healer with a strange mindset
  • Sentos the Trader
    A local trade master with some secrets
  • Sick Hermit
    Cursed and terminally-ill this human needs help
  • Tanara the Seamstress
    No one is able to craft more beautiful garments than this tailoress
  • Tombard
    A simple minded farmer and brother to the apothecary Adhira
  • Zarim
    A crossbowman captain of the Order of Dawn
  • Hinrik Karison
    Drunk at almost every time this dwarf is known as a local troublemaker
  • Peasant Lemuel
    Lemuel is living in the village outside of Greyfell
  • Finwie *
    An elven trader that travels the counties of Nortander and Fiara
  • Flink McWinter *
    Many people knew of this rumoured thief and troublemaker.
  • The Dark One *
    This mysterious person seems to be more than meets the eye.
  • = Only appears after or during a specific quest

Traders

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Resources

The Shadowpass does not have fertile soil, but it's rich in iron, stone and relative enough wood. The wildlife and the lakes provide enough meat and fish. Inside Greyfell are small plantages of different kinds of berries, but as there is no Elven Monument on the island, so berries cannot be gathered.

Greyfell in SpellForce 3

Greyfell-0

Greyfell bastion seen from far away.

In SpellForce 3 Greyfell is the capitol of the Nortander realm and home to the Wolf Guard order and the Purity. During the absence of its rightful leader the king-regent Angar Arandir rules Nortander together with the royal army and the wolf guard. Compared to Greyfell in SpellForce 1 the city is much larger and has much more intimidating defense mechanisms such as sky-high walls and loads of soldiers within.

Halls of Justice

The Halls of Justice are an important place within Greyfell where all people are judged based on their crimes committed. It is located in the far north directly surrounded by the king-regents quarters and the queens chamber.

HallsOfJustice

A trial being held within the halls of justice

Wolf Guard quarters

The Wolf guard quarters are in the south of Greyfell and contain all elite soldiers of the renowned Wolf Guard. Sentenza Noria, Anselm and Corporal Tahar are important members that are also part of said group.

King regents quarters

The main office of Nortanders kingdom is the place of power where the kingdoms future is decided. Loads of maps, books and important persons gather around here to make the best decisions for the country.

Queens chamber

After she defeated the dragon of Isamo Tahar the queen fell into coma and has not been awoken ever since. Her situation remains stable but neither for the better or the worse it has been years since. The queens guards are the most elite soldiers of the whole kingdom and have sworn to guard her chambers with their lifes.

Prison

All criminals found guilty are locked up in the prison located south-east of Greyfell. It is well guarded and contains lots of war criminals from the Mage Wars at the time SpellForce 3 plays in.

Greyfell and the Purity

After Rondar Lacaine obtained the power of the Archfire at the Eye he ordered his men to attack Greyfell. The Wolf Guard as well as the royal army was completely taken out by surprise and the capitol was pot under the control of the Purity. Rondar Lacaine tried to open the gates for Aonirs return in the Halls of Justice. However after the Corporal broke through the Purities line of defense at the Golden Road only a little number of Deathmen, Bane soldiers, Iron Ones and Lightbringers were left the guard the city. They were finally taken out as well and even Rondar Lacaine suffered a crushing defeat by Corporal Tahar. After Lacaine was defeated the queen woke up from her slumber and was able to take over her duties of reigning her kingdom.