In the games of the second SpellForce series there are lots of different spells and abilities, that one avatar or hero could use to obliterate the enemies. However there are lots of different requirements and other stats that need to be looked at. Thus this article sums up all necessary information regarding skills in SpellForce 2: Shadow Wars, SpellForce 2: Dragon Storm, SpellForce 2: Faith in Destiny and SpellForce 2: Demons of the Past.
Base Stats
Those stats are of absolute importance and ignoring them will lead to your character's demise sooner or later.
- Health
The character's current and maximum life points which indicates how much ingoing damage a character can sustain before being defeated and killed on the battle fields. - Mana
The character's current and maximum mana points. Mana is used to cast spells and abilities. When not having enough mana reserves the character is unable to cast new or to sustain channeled abilities. - Armor
The amount of physical damage that can be absorbed from each attack. If the ingoing damage is lower than the armor, the attack is repelled entirely.
Abilities
In SpellForce 2, there are a lot of different buffs and debuffs that can be active simultaneously. They are indicated by a keyword first (e.g. Scatter Magic) and then with a more detailed additional info that might vary from effect to effect. For example: Scatter Magic will always have the effect of being able to cast spells on multiple targets but the number of maximum possible targets might vary depending on the unit.
A list of abilities and their general function will now follow:
ID | Name | Internal Name | Description | Note |
---|---|---|---|---|
42 | Slow Movement | WalkspeedSlow | Unit speed is about 47.92% of normal speed and its acceleration is 40% of normal acceleration. | |
44 | Fast Movement | WalkspeedFast | Unit speed is about 120.82% of normal speed. | |
45 | Very Fast Movement | WalkspeedVeryFast | Unit speed is about 166.67% of normal speed. | |
46 | WalkspeedTitan | Unit acceleration is 60% of normal acceleration. | ||
52 | Sweeping Blow | HitMultiple | Each blows hits several units at a time. | |
54 | Undead | UnDead | Used for spells and abilities (Ex: Raise Dead can't target undeads). | |
55 | Flexible | AGIHigh | Lowers the chance of a hit by 25%. | No effect. |
57 | Slow | AGILow | Raises the chance of a hit by 25%. | No effect. |
58 | Nimble | DEXHigh | 90% chance to hit an enemy with an attack. | No effect. |
60 | Clumsy | DEXLow | 50% chance to miss an enemy with an attack. | No effect. |
61 | Very slow fighting speed | FightSpeedVerySlow | Very slow attacking speed. | |
62 | Slow fighting speed | FightSpeedSlow | Slow attacking speed. | |
63 | Fast fighting speed | FightSpeedFast | Fast attacking speed. | |
64 | Very fast fighting speed | FightSpeedveryFast | Very fast attacking speed. | |
66 | WalkSpeedNormal | No effect. Internal use only. | ||
67 | Fire Resistance | ProtectionFire | +75% Fire Resistance | |
68 | Ice Resistance | ProtectionIce | +75% Ice Resistance | |
69 | Dark Resistance | ProtectionBlack | +75% Black Magic Resistance | |
70 | Mental Resistance | ProtectionMental | +75% Mental Resistance | |
71 | Projectile Resistance | ProtectionProjectile | +75% Projectile Resistance | |
72 | Dark Resistance | ResistantBlack | +50% Black Magic Resistance | |
73 | Fire Resistance | ResistantFire | +50% Fire Resistance | |
74 | Ice Resistance | ResistantIce | +50% Ice Resistance | |
75 | Mental Resistance | ResistantMental | +50% Mental Resistance | |
76 | Projectile Resistance | ResistantProjectile | +50% projectile Resistance | |
77 | Prone to Black Magic | VulnerableBlack | Suffers +100% damage by Black Magic. | |
78 | Vulnerable to Fire | VulnerableFire | Suffers +200% damage from fire. | |
79 | Vulnerable to Ice | VulnerableIce | Suffers +200% damage from ice. | |
80 | Prone to Mental Magic | VulnerableMental | Suffers +100% damage by Mental Magic. | |
81 | Prone to Projectiles | VulnerableProjectile | Suffers +100% damage by projectiles. | |
82 | Dark Immunity | ImmuneBlack | ||
83 | Fire Immunity | ImmuneFire | ||
84 | Ice Immunity | ImmuneIce | ||
85 | Mental Immunity | ImmuneMental | ||
86 | Projectile Immunity | ImmuneProjectile | ||
90 | Immortal | GodMode | Can be obtained with the console. | |
91 | UnControllable | Immunise against spells and abilities that affect behaviour (Amok, Charm etc). | ||
92 | Horse | Takes more damage from the Fortified ability. | ||
93 | Catapult | Can't be healed. | ||
94 | Immortal | Health points can't go below 10% of maximum health, making the unit immortal. Adds the effect of UnControllable. | ||
95 | Immunity | The unit can't be the target of enemy attacks, spells and abilities. It cannot lose life. | ||
96 | Life Thief | LifestealerStrong | 100% of the melee combat damage you cause will be added to your Health Points. | |
97 | Life Thief | LifestealerWeak | 50% of the melee combat damage you cause will be added to your Health Points. | |
98 | Skystrike | DamageGainVSFlying | +100% Damage to Flying Units | |
99 | Fortified | DamageGainVSRider | +100% Damage to Riders | +100% damage to any unit with the Horse ability. |
100 | Destructive | DamageGainVSBuilding | +100% Damage to Buildings | |
101 | Shadow Creature | ShadowCreature | ||
102 | Shadow Vision | SeeShadow | Able to see Shadows. | |
104 | Destructive | WeaponDamageVSBuilding5 | +5% Damage to Buildings | Can be obtained with weapons with the suffixe "of Destruction". |
105 | Destructive | WeaponDamageVSBuilding10 | +10% Damage to Buildings | Can be obtained with weapons with the suffixe "of Destruction". |
106 | Destructive | WeaponDamageVSBuilding15 | +15% Damage to Buildings | Can be obtained with weapons with the suffixe "of Destruction". |
107 | Destructive | WeaponDamageVSBuilding20 | +20% Damage to Buildings | Can be obtained with weapons with the suffixe "of Devastation". |
108 | Destructive | WeaponDamageVSBuilding30 | +30% Damage to Buildings | Can be obtained with weapons with the suffixe "of Devastation". |
109 | Destructive | WeaponDamageVSBuilding40 | +40% Damage to Buildings | Can be obtained with weapons with the suffixe "of Devastation". |
110 | Destructive | WeaponDamageVSBuilding50 | +50% Damage to Buildings | Can be obtained with weapons with the suffixe "of total Devastation". |
112 | Fortified | WeaponDamageVSRiding3 | +3% Damage to Riders | Can be obtained with weapons with the suffixe "of the Lancer". |
113 | Fortified | WeaponDamageVSRiding6 | +6% Damage to Riders | Can be obtained with weapons with the suffixe "of the Lancer". |
114 | Fortified | WeaponDamageVSRiding9 | +9% Damage to Riders | Can be obtained with weapons with the suffixe "of the Lancer". |
115 | Fortified | WeaponDamageVSRiding12 | +12% Damage to Riders | Can be obtained with weapons with the suffixe "of Steadfastness". |
116 | Fortified | WeaponDamageVSRiding15 | +15% Damage to Riders | Can be obtained with weapons with the suffixe "of Steadfastness". |
117 | Fortified | WeaponDamageVSRiding20 | +20% Damage to Riders | Can be obtained with weapons with the suffixe "of Steadfastness". |
118 | Fortified | WeaponDamageVSRiding25 | +25% Damage to Riders | Can be obtained with weapons with the suffixe "of the Legendary Lancers". |
119 | Skystrike | WeaponDamageVSFlying3 | +3% Damage to Flying Units | Can be obtained with weapons with the suffixe "of the Air". |
120 | Skystrike | WeaponDamageVSFlying6 | +6% Damage to Flying Units | Can be obtained with weapons with the suffixe "of the Air". |
121 | Skystrike | WeaponDamageVSFlying9 | +9% Damage to Flying Units | Can be obtained with weapons with the suffixe "of the Air". |
122 | Skystrike | WeaponDamageVSFlying12 | +12% Damage to Flying Units | Can be obtained with weapons with the suffixe "of the Sky". |
123 | Skystrike | WeaponDamageVSFlying15 | +15% Damage to Flying Units | Can be obtained with weapons with the suffixe "of the Sky". |
124 | Skystrike | WeaponDamageVSFlying20 | +20% Damage to Flying Units | Can be obtained with weapons with the suffixe "of the Sky". |
125 | Skystrike | WeaponDamageVSFlying25 | +25% Damage to Flying Units | Can be obtained with weapons with the suffixe "of the Endless Sky". |
126 | Lightflooded | WeaponDamageVSUndead10 | +10% Damage to the Undead | Can be obtained with weapons with the suffixe "of the Light". |
127 | Lightflooded | WeaponDamageVSUndead20 | +20% Damage to the Undead | Can be obtained with weapons with the suffixe "of the Light". |
128 | Lightflooded | WeaponDamageVSUndead30 | +30% Damage to the Undead | Can be obtained with weapons with the suffixe "of the Holy Light". |
129 | Judgement | WeaponDamageVSDemon10 | +10% Damage to Demons | Can be obtained with weapons with the suffixe "of Justice". |
130 | Judgement | WeaponDamageVSDemon20 | +20% Damage to Demons | Can be obtained with weapons with the suffixe "of Justice". |
131 | Judgement | WeaponDamageVSDemon30 | +30% Damage to Demons | Can be obtained with weapons with the suffixe "of Divine Justice". |
132 | Purifying | WeaponDamageVSBeast10 | +10% Damage to Beasts | Can be obtained with weapons with the suffixe "of Purification". |
133 | Purifying | WeaponDamageVSBeast20 | +20% Damage to Beasts | Can be obtained with weapons with the suffixe "of Purification". |
134 | Purifying | WeaponDamageVSBeast30 | +30% Damage to Beasts | Can be obtained with weapons with the suffixe "of Divine Purification". |
135 | Hunter's Instinct | WeaponDamageVSAnimal10 | +10% Damage to Animals | Can be obtained with weapons with the suffixe "of the Hunt". |
136 | Hunter's Instinct | WeaponDamageVSAnimal20 | +20% Damage to Animals | Can be obtained with weapons with the suffixe "of the Hunt". |
137 | Hunter's Instinct | WeaponDamageVSAnimal30 | +30% Damage to Animals | Can be obtained with weapons with the suffixe "of the Eternal Hunt". |
138 | Elemental Bane | WeaponDamageVSElemental10 | +10% Damage to Elementals | Can be obtained with weapons with the suffixe "of Order". |
139 | Elemental Bane | WeaponDamageVSElemental20 | +20% Damage to Elementals | Can be obtained with weapons with the suffixe "of Order". |
140 | Elemental Bane | WeaponDamageVSElemental30 | +30% Damage to Elementals | Can be obtained with weapons with the suffixe "of the Eternal World Order". |
141 | Destructive | DamageGainVSBuilding75 | +75% Damage to Buildings | |
142 | Destructive | DamageGainVSBuilding100 | +100% Damage to Buildings | |
143 | Destructive | DamageGainVSBuilding200 | +200% Damage to Buildings | |
144 | Destructive | DamageGainVSBuilding400 | +400% Damage to Buildings | |
145 | Fortified | DamageGainVSRiding50 | +50% Damage to Riders | |
146 | Fortified | DamageGainVSRiding75 | +75% Damage to Riders | |
147 | Fortified | DamageGainVSRiding100 | +100% Damage to Riders | |
148 | Fortified | DamageGainVSRiding200 | +200% Damage to Riders | |
149 | Skystrike | DamageGainVSFlying50 | +50% Damage to Flying Units | |
150 | Skystrike | DamageGainVSFlying75 | +75% Damage to Flying Units | |
151 | Skystrike | DamageGainVSFlying100 | +100% Damage to Flying Units | |
152 | Skystrike | DamageGainVSFlying200 | +200% Damage to Flying Units | |
153 | Man Slayer | DamageVSHuman100 | +100% Damage to Humans | |
154 | Elf Slayer | DamageVSElf100 | +100% Damage to Elves | |
155 | Dwarf Slayer | DamageVSDwarf100 | +100% Damage to Dwarves | |
156 | Orc Slayer | DamageVSOrc100 | +100% Damage to Orcs | |
157 | Troll Slayer | DamageVSTrolls100 | +100% Damage to Trolls | |
158 | Barbarian Slayer | DamageVSBarbarian100 | +100% Damage to Barbarians | |
159 | Dark Elf Slayer | DamageVSDarkelf100 | +100% Damage to Dark Elves | |
160 | Shadow Slayer | DamageVSShadow100 | +100% Damage to Shadows | |
161 | Gargoyle Slayer | DamageVSGargoyle100 | +100% Damage to Gargoyles | |
162 | Life Thief | WeaponLifestealer2 | 2% of the melee combat damage you cause will be added to your Health Points. | Can be obtained with weapons with the suffixe "of the Blood Thief". |
163 | Life Thief | WeaponLifestealer4 | 4% of the melee combat damage you cause will be added to your Health Points. | Can be obtained with weapons with the suffixe "of the Blood Thief". |
164 | Life Thief | WeaponLifestealer6 | 6% of the melee combat damage you cause will be added to your Health Points. | Can be obtained with weapons with the suffixe "of the Blood Thief". |
165 | Life Thief | WeaponLifestealer8 | 8% of the melee combat damage you cause will be added to your Health Points. | Can be obtained with weapons with the suffixe "of Life Stealing". |
166 | Life Thief | WeaponLifestealer10 | 10% of the melee combat damage you cause will be added to your Health Points. | Can be obtained with weapons with the suffixe "of Life Stealing". |
167 | Life Thief | WeaponLifestealer12 | 12% of the melee combat damage you cause will be added to your Health Points. | Can be obtained with weapons with the suffixe "of Life Stealing". |
168 | Life Thief | WeaponLifestealer15 | 15% of the melee combat damage you cause will be added to your Health Points. | Can be obtained with weapons with the suffixe "of Cruel Life Stealing". |
169 | Life Thief | Lifestealer25 | 25% of the melee combat damage you cause will be added to your Health Points. | |
170 | Life Thief | Lifestealer50 | 50% of the melee combat damage you cause will be added to your Health Points. | |
171 | Life Thief | Lifestealer75 | 75% of the melee combat damage you cause will be added to your Health Points. | |
172 | Life Thief | Lifestealer100 | 100% of the melee combat damage you cause will be added to your Health Points. | |
173 | Life Thief | Lifestealer150 | 150% of the melee combat damage you cause will be added to your Health Points. | |
174 | Life Thief | Lifestealer200 | 200% of the melee combat damage you cause will be added to your Health Points. | |
175 | Life Thief | Lifestealer300 | 300% of the melee combat damage you cause will be added to your Health Points. | |
176 | Mental Power | EquipmentManaregeneration2 | +2% Mana Regeneration | Can be obtained with equipments with the suffixe "of Mind Strength". |
177 | Mental Power | EquipmentManaregeneration4 | +4% Mana Regeneration | Can be obtained with equipments with the suffixe "of Mind Strength". |
178 | Mental Power | EquipmentManaregeneration6 | +6% Mana Regeneration | Can be obtained with equipments with the suffixe "of Mind Strength". |
179 | Mental Power | EquipmentManaregeneration10 | +10% Mana Regeneration | Can be obtained with equipments with the suffixe "of Mind Strength". |
180 | Mental Power | EquipmentManaregeneration15 | +15% Mana Regeneration | Can be obtained with equipments with the suffixe "of Greater Mind Strength". |
181 | Mental Power | EquipmentManaregeneration20 | +20% Mana Regeneration | Can be obtained with equipments with the suffixe "of Greater Mind Strength". |
182 | Mental Power | EquipmentManaregeneration25 | +25% Mana Regeneration | Can be obtained with equipments with the suffixe "of Greater Mind Strength". |
183 | Mental Power | EquipmentManaregeneration30 | +30% Mana Regeneration | Can be obtained with equipments with the suffixe "of Greater Mind Strength". |
184 | Mental Power | EquipmentManaregeneration40 | +40% Mana Regeneration | Can be obtained with equipments with the suffixe "of Legendary Mind Strength". |
185 | Mental Power | EquipmentManaregeneration50 | +50% Mana Regeneration | Can be obtained with equipments with the suffixe "of Greater Mind Strength". |
186 | Recovery | EquipmentLiferegeneration4 | +4% Life Regeneration | Can be obtained with equipments with the suffixe "of Recovery". |
187 | Recovery | EquipmentLiferegeneration8 | +8% Life Regeneration | Can be obtained with equipments with the suffixe "of Recovery". |
188 | Recovery | EquipmentLiferegeneration12 | +12% Life Regeneration | Can be obtained with equipments with the suffixe "of Recovery". |
189 | Recovery | EquipmentLiferegeneration20 | +20% Life Regeneration | Can be obtained with equipments with the suffixe "of Recovery". |
190 | Recovery | EquipmentLiferegeneration30 | +30% Life Regeneration | Can be obtained with equipments with the suffixe "of Fast Recovery". |
191 | Recovery | EquipmentLiferegeneration40 | +40% Life Regeneration | Can be obtained with equipments with the suffixe "of Fast Recovery". |
192 | Recovery | EquipmentLiferegeneration50 | +50% Life Regeneration | Can be obtained with equipments with the suffixe "of Fast Recovery". |
193 | Recovery | EquipmentLiferegeneration60 | +60% Life Regeneration | Can be obtained with equipments with the suffixe "of Fast Recovery". |
194 | Recovery | EquipmentLiferegeneration80 | +80% Life Regeneration | Can be obtained with equipments with the suffixe "of Peaceful Recovery". |
195 | Recovery | EquipmentLiferegeneration100 | +100% Life Regeneration | Can be obtained with equipments with the suffixe "of Miraculous Recovery". |
196 | Regeneration | EquipmentRegenerationMana2Life4 | +2% Mana Regeneration, +4% Life Regeneration | Can be obtained with equipments with the suffixe "of Regeneration". |
197 | Regeneration | EquipmentRegenerationMana4Life8 | +4% Mana Regeneration, +8% Life Regeneration | Can be obtained with equipments with the suffixe "of Regeneration". |
198 | Regeneration | EquipmentRegenerationMana6Life12 | +6% Mana Regeneration, +12% Life Regeneration | Can be obtained with equipments with the suffixe "of Regeneration". |
199 | Regeneration | EquipmentRegenerationMana10Life20 | +10% Mana Regeneration, +20% Life Regeneration | Can be obtained with equipments with the suffixe "of Regeneration". |
200 | Regeneration | EquipmentRegenerationMana15Life30 | +15% Mana Regeneration, +30% Life Regeneration | Can be obtained with equipments with the suffixe "of Fast Regeneration". |
201 | Regeneration | EquipmentRegenerationMana20Life40 | +20% Mana Regeneration, +40% Life Regeneration | Can be obtained with equipments with the suffixe "of Fast Regeneration". |
202 | Regeneration | EquipmentRegenerationMana25Life50 | +25% Mana Regeneration, +50% Life Regeneration | Can be obtained with equipments with the suffixe "of Fast Regeneration". |
203 | Regeneration | EquipmentRegenerationMana30Life60 | +30% Mana Regeneration, +60% Life Regeneration | Can be obtained with equipments with the suffixe "of Recreation". |
204 | Mental Power | Manaregeneration75 | +75% Mana Regeneration | |
205 | Mental Power | Manaregeneration100 | +100% Mana Regeneration | |
206 | Mental Power | Manaregeneration150 | +150% Mana Regeneration | |
207 | Mental Power | Manaregeneration250 | +250% Mana Regeneration | |
208 | Mental Power | Manaregeneration500 | +500% Mana Regeneration | |
209 | Recovery | Liferegeneration150 | +150% Life Regeneration | |
210 | Recovery | Liferegeneration200 | +200% Life Regeneration | |
211 | Recovery | Liferegeneration300 | +300% Life Regeneration | |
212 | Recovery | Liferegeneration500 | +500% Life Regeneration | |
213 | Recovery | Liferegeneration10O0 | +1000% Life Regeneration | |
214 | Regeneration | EquipmentRegenerationMana50Life100 | +50% Mana Regeneration, +100% Life Regeneration | |
215 | Regeneration | EquipmentRegenerationMana75Life150 | +75% Mana Regeneration, +150% Life Regeneration | |
216 | Regeneration | EquipmentRegenerationMana100Life200 | +100% Mana Regeneration, +200% Life Regeneration | |
217 | Regeneration | EquipmentRegenerationMana150Life300 | +150% Mana Regeneration, +300% Life Regeneration | |
218 | Regeneration | EquipmentRegenerationMana250Life500 | +250% Mana Regeneration, +500% Life Regeneration | |
219 | Healing Power | EquipmentHealpower2 | +2% Healing Impact | Can be obtained with equipments with the suffixe "of Healing Power". |
220 | Healing Power | EquipmentHealpower4 | +4% Healing Impact | Can be obtained with equipments with the suffixe "of Healing Power". |
221 | Healing Power | EquipmentHealpower6 | +6% Healing Impact | Can be obtained with equipments with the suffixe "of Healing Power". |
222 | Healing Power | EquipmentHealpower10 | +10% Healing Impact | Can be obtained with equipments with the suffixe "of Healing Power". |
223 | Healing Power | EquipmentHealpower15 | +15% Healing Impact | Can be obtained with equipments with the suffixe "of Greater Healing Power". |
224 | Healing Power | EquipmentHealpower20 | +20% Healing Impact | Can be obtained with equipments with the suffixe "of Greater Healing Power". |
225 | Healing Power | EquipmentHealpower25 | +25% Healing Impact | Can be obtained with equipments with the suffixe "of Greater Healing Power". |
226 | Healing Power | EquipmentHealpower30 | +30% Healing Impact | Can be obtained with equipments with the suffixe "of Legendary Healing Power". |
227 | Power of Fire | EquipmentFiredamage2 | +2% Fire Magic Damage | Can be obtained with equipments with the suffixe "of the Fire Walkers". |
228 | Power of Fire | EquipmentFiredamage4 | +4% Fire Magic Damage | Can be obtained with equipments with the suffixe "of the Fire Walkers". |
229 | Power of Fire | EquipmentFiredamage6 | +6% Fire Magic Damage | Can be obtained with equipments with the suffixe "of the Fire Walkers". |
230 | Power of Fire | EquipmentFiredamage10 | +10% Fire Magic Damage | Can be obtained with equipments with the suffixe "of the Fire Walkers". |
231 | Power of Fire | EquipmentFiredamage15 | +15% Fire Magic Damage | Can be obtained with equipments with the suffixe "of the Lord of Fire". |
232 | Power of Fire | EquipmentFiredamage20 | +20% Fire Magic Damage | Can be obtained with equipments with the suffixe "of the Lord of Fire". |
233 | Power of Fire | EquipmentFiredamage25 | +25% Fire Magic Damage | Can be obtained with equipments with the suffixe "of the Lord of Fire". |
234 | Power of Fire | EquipmentFiredamage30 | +30% Fire Magic Damage | Can be obtained with equipments with the suffixe "of the Eternal Fire". |
235 | Power of Ice | EquipmentIcedamage2 | +2% Ice Magic Damage | Can be obtained with equipments with the suffixe "of the North Winds". |
236 | Power of Ice | EquipmentIcedamage4 | +4% Ice Magic Damage | Can be obtained with equipments with the suffixe "of the North Winds". |
237 | Power of Ice | EquipmentIcedamage6 | +6% Ice Magic Damage | Can be obtained with equipments with the suffixe "of the North Winds". |
238 | Power of Ice | EquipmentIcedamage10 | +10% Ice Magic Damage | Can be obtained with equipments with the suffixe "of the North Winds". |
239 | Power of Ice | EquipmentIcedamage15 | +15% Ice Magic Damage | Can be obtained with equipments with the suffixe "of the Storm Giants". |
240 | Power of Ice | EquipmentIcedamage20 | +20% Ice Magic Damage | Can be obtained with equipments with the suffixe "of the Storm Giants". |
241 | Power of Ice | EquipmentIcedamage25 | +25% Ice Magic Damage | Can be obtained with equipments with the suffixe "of the Storm Giants". |
242 | Power of Ice | EquipmentIcedamage30 | +30% Ice Magic Damage | Can be obtained with equipments with the suffixe "of the Winter Dragon". |
243 | Power of Mind | EquipmentMentaldamage2 | +2% Mental Magic Damage | Can be obtained with equipments with the suffixe "of the Hypnotists". |
244 | Power of Mind | EquipmentMentaldamage4 | +4% Mental Magic Damage | Can be obtained with equipments with the suffixe "of the Hypnotists". |
245 | Power of Mind | EquipmentMentaldamage6 | +6% Mental Magic Damage | Can be obtained with equipments with the suffixe "of the Hypnotists". |
246 | Power of Mind | EquipmentMentaldamage10 | +10% Mental Magic Damage | Can be obtained with equipments with the suffixe "of the Hypnotists". |
247 | Power of Mind | EquipmentMentaldamage15 | +15% Mental Magic Damage | Can be obtained with equipments with the suffixe "of Illusions". |
248 | Power of Mind | EquipmentMentaldamage20 | +20% Mental Magic Damage | Can be obtained with equipments with the suffixe "of Illusions". |
249 | Power of Mind | EquipmentMentaldamage25 | +25% Mental Magic Damage | Can be obtained with equipments with the suffixe "of Illusions". |
250 | Power of Mind | EquipmentMentaldamage30 | +30% Mental Magic Damage | Can be obtained with equipments with the suffixe "of the Dominator". |
251 | Power of Darkness | EquipmentBlackdamage2 | +2% Black Magic Damage | Can be obtained with equipments with the suffixe "of the Dark Initiation". |
252 | Power of Darkness | EquipmentBlackdamage4 | +4% Black Magic Damage | Can be obtained with equipments with the suffixe "of the Dark Initiation". |
253 | Power of Darkness | EquipmentBlackdamage6 | +6% Black Magic Damage | Can be obtained with equipments with the suffixe "of the Dark Initiation". |
254 | Power of Darkness | EquipmentBlackdamage10 | +10% Black Magic Damage | Can be obtained with equipments with the suffixe "of the Dark Initiation". |
255 | Power of Darkness | EquipmentBlackdamage15 | +15% Black Magic Damage | Can be obtained with equipments with the suffixe "of the Death Weavers". |
256 | Power of Darkness | EquipmentBlackdamage20 | +20% Black Magic Damage | Can be obtained with equipments with the suffixe "of the Death Weavers". |
257 | Power of Darkness | EquipmentBlackdamage25 | +25% Black Magic Damage | Can be obtained with equipments with the suffixe "of the Death Weavers". |
258 | Power of Darkness | EquipmentBlackdamage30 | +30% Black Magic Damage | Can be obtained with equipments with the suffixe "of the Dark Princes". |
259 | Strength | EquipmentMeleedamage1 | +1% Melee Combat Damage | Can be obtained with equipments with the suffixe "of Strength". |
260 | Strength | EquipmentMeleedamage2 | +2% Melee Combat Damage | Can be obtained with equipments with the suffixe "of Strength". |
261 | Strength | EquipmentMeleedamage3 | +3% Melee Combat Damage | Can be obtained with equipments with the suffixe "of Strength". |
262 | Strength | EquipmentMeleedamage4 | +4% Melee Combat Damage | Can be obtained with equipments with the suffixe "of Strength". |
263 | Strength | EquipmentMeleedamage5 | +5% Melee Combat Damage | Can be obtained with equipments with the suffixe "of Strength". |
264 | Strength | EquipmentMeleedamage6 | +6% Melee Combat Damage | Can be obtained with equipments with the suffixe "of Bear Strength". |
265 | Strength | EquipmentMeleedamage8 | +8% Melee Combat Damage | Can be obtained with equipments with the suffixe "of Bear Strength". |
266 | Strength | EquipmentMeleedamage10 | +10% Melee Combat Damage | Can be obtained with equipments with the suffixe "of Bear Strength". |
267 | Strength | EquipmentMeleedamage12 | +12% Melee Combat Damage | Can be obtained with equipments with the suffixe "of Bear Strength". |
268 | Strength | EquipmentMeleedamage15 | +15% Melee Combat Damage | Can be obtained with equipments with the suffixe "of Ogre Strength". |
269 | Strength | EquipmentMeleedamage20 | +20% Melee Combat Damage | Can be obtained with equipments with the suffixe "of Giant Strength". |
270 | Precision | EquipmentRangeddamage1 | +1% Ranged Combat Damage | Can be obtained with equipments with the suffixe "of Accuracy". |
271 | Precision | EquipmentRangeddamage2 | +2% Ranged Combat Damage | Can be obtained with equipments with the suffixe "of Accuracy". |
272 | Precision | EquipmentRangeddamage3 | +3% Ranged Combat Damage | Can be obtained with equipments with the suffixe "of Accuracy". |
273 | Precision | EquipmentRangeddamage4 | +4% Ranged Combat Damage | Can be obtained with equipments with the suffixe "of Accuracy". |
274 | Precision | EquipmentRangeddamage5 | +5% Ranged Combat Damage | Can be obtained with equipments with the suffixe "of Accuracy". |
275 | Precision | EquipmentRangeddamage6 | +6% Ranged Combat Damage | Can be obtained with equipments with the suffixe "of Precision". |
276 | Precision | EquipmentRangeddamage8 | +8% Ranged Combat Damage | Can be obtained with equipments with the suffixe "of Precision". |
277 | Precision | EquipmentRangeddamage10 | +10% Ranged Combat Damage | Can be obtained with equipments with the suffixe "of Precision". |
278 | Precision | EquipmentRangeddamage12 | +12% Ranged Combat Damage | Can be obtained with equipments with the suffixe "of Precision". |
279 | Precision | EquipmentRangeddamage15 | +15% Ranged Combat Damage | Can be obtained with equipments with the suffixe "of the Eagle's Eye". |
280 | Precision | EquipmentRangeddamage20 | +20% Ranged Combat Damage | Can be obtained with equipments with the suffixe "of Truthsight". |
281 | Challenging | EquipmentHateGain25 | Raises the enemy aggression by 25%. | Can be obtained with equipments with the suffixe "of Rage". |
282 | Infamous | EquipmentHateGain50 | Raises the enemy aggression by 50%. | Can be obtained with equipments with the suffixe "of Hate". |
283 | Famous | EquipmentHateGain75 | Raises the enemy aggression by 75%. | Can be obtained with equipments with the suffixe "of Fame". |
284 | Heroic | EquipmentHateGain100 | Raises the enemy aggression by 100%. | Can be obtained with equipments with the suffixe "of Heroism". |
285 | Lulling | EquipmentHateReduction25 | Raises the enemy aggression by 25%. | Can be obtained with equipments with the suffixe "of Escape". |
286 | Calming | EquipmentHateReduction50 | Raises the enemy aggression by 50%. | Can be obtained with equipments with the suffixe "of Pacification". |
287 | Pacifying | EquipmentHateReduction75 | Raises the enemy aggression by 75%. | Can be obtained with equipments with the suffixe "of Peacefulness". |
288 | Fire Resistance | EquipmentResistantFire2 | +2% Fire Resistance | Can be obtained with equipments with the suffixe "of the Bane Fire". |
289 | Fire Resistance | EquipmentResistantFire4 | +4% Fire Resistance | Can be obtained with equipments with the suffixe "of the Bane Fire". |
290 | Fire Resistance | EquipmentResistantFire6 | +6% Fire Resistance | Can be obtained with equipments with the suffixe "of the Bane Fire". |
291 | Fire Resistance | EquipmentResistantFire10 | +10% Fire Resistance | Can be obtained with equipments with the suffixe "of the Greater Bane Fire". |
292 | Fire Resistance | EquipmentResistantFire12 | +12% Fire Resistance | Can be obtained with equipments with the suffixe "of the Greater Bane Fire". |
293 | Fire Resistance | EquipmentResistantFire15 | +15% Fire Resistance | Can be obtained with equipments with the suffixe "of the Greater Bane Fire". |
294 | Fire Resistance | EquipmentResistantFire20 | +20% Fire Resistance | Can be obtained with equipments with the suffixe "of the Legendary Bane Fire". |
295 | Ice Resistance | EquipmentResistantIce2 | +2% Ice Resistance | Can be obtained with equipments with the suffixe "of the Winter Bane". |
296 | Ice Resistance | EquipmentResistantIce4 | +4% Ice Resistance | Can be obtained with equipments with the suffixe "of the Winter Bane". |
297 | Ice Resistance | EquipmentResistantIce6 | +6% Ice Resistance | Can be obtained with equipments with the suffixe "of the Winter Bane". |
298 | Ice Resistance | EquipmentResistantIce10 | +10% Ice Resistance | Can be obtained with equipments with the suffixe "of the Greater Bane Fire". |
299 | Ice Resistance | EquipmentResistantIce12 | +12% Ice Resistance | Can be obtained with equipments with the suffixe "of the Greater Winter Bane". |
300 | Ice Resistance | EquipmentResistantIce15 | +15% Ice Resistance | Can be obtained with equipments with the suffixe "of the Greater Winter Bane". |
301 | Ice Resistance | EquipmentResistantIce20 | +20% Ice Resistance | Can be obtained with equipments with the suffixe "of the Eternal Summer". |
302 | Mental Resistance | EquipmentResistantMental2 | +2% Mental Resistance | Can be obtained with equipments with the suffixe "of the Mind Block". |
303 | Mental Resistance | EquipmentResistantMental4 | +4% Mental Resistance | Can be obtained with equipments with the suffixe "of the Mind Block". |
304 | Mental Resistance | EquipmentResistantMental6 | +6% Mental Resistance | Can be obtained with equipments with the suffixe "of the Mind Block". |
305 | Mental Resistance | EquipmentResistantMental10 | +10% Mental Resistance | Can be obtained with equipments with the suffixe "of the Powerful Mind Wall". |
306 | Mental Resistance | EquipmentResistantMental12 | +12% Mental Resistance | Can be obtained with equipments with the suffixe "of the Powerful Mind Wall". |
307 | Mental Resistance | EquipmentResistantMental15 | +15% Mental Resistance | Can be obtained with equipments with the suffixe "of the Powerful Mind Wall". |
308 | Mental Resistance | EquipmentResistantMental20 | +20% Mental Resistance | Can be obtained with equipments with the suffixe "of the Unconquerable Mind". |
309 | Dark Resistance | EquipmentResistantBlack2 | +2% Black Magic Resistance | Can be obtained with equipments with the suffixe "of Dark Resistance". |
310 | Dark Resistance | EquipmentResistantBlack4 | +4% Black Magic Resistance | Can be obtained with equipments with the suffixe "of Dark Resistance". |
311 | Dark Resistance | EquipmentResistantBlack6 | +6% Black Magic Resistance | Can be obtained with equipments with the suffixe "of Dark Resistance". |
312 | Dark Resistance | EquipmentResistantBlack10 | +10% Black Magic Resistance | Can be obtained with equipments with the suffixe "of Dark Attuning". |
313 | Dark Resistance | EquipmentResistantBlack12 | +12% Black Magic Resistance | Can be obtained with equipments with the suffixe "of Dark Attuning". |
314 | Dark Resistance | EquipmentResistantBlack15 | +15% Black Magic Resistance | Can be obtained with equipments with the suffixe "of Dark Attuning". |
315 | Dark Resistance | EquipmentResistantBlack20 | +20% Black Magic Resistance | Can be obtained with equipments with the suffixe "of Dark Resilience". |
316 | Projectile Resistance | EquipmentResistantProjectile2 | +2% Projectile Resistance | Can be obtained with equipments with the suffixe "of Deflection". |
317 | Projectile Resistance | EquipmentResistantProjectile4 | +4% Projectile Resistance | Can be obtained with equipments with the suffixe "of Deflection". |
318 | Projectile Resistance | EquipmentResistantProjectile6 | +6% Projectile Resistance | Can be obtained with equipments with the suffixe "of Deflection". |
319 | Projectile Resistance | EquipmentResistantProjectile10 | +10% Projectile Resistance | Can be obtained with equipments with the suffixe "of Arrow Deflection". |
320 | Projectile Resistance | EquipmentResistantProjectile12 | +12% Projectile Resistance | Can be obtained with equipments with the suffixe "of Arrow Deflection". |
321 | Projectile Resistance | EquipmentResistantProjectile15 | +15% Projectile Resistance | Can be obtained with equipments with the suffixe "of Arrow Deflection". |
322 | Projectile Resistance | EquipmentResistantProjectile20 | +20% Projectile Resistance | Can be obtained with equipments with the suffixe "of Legendary Arrow Deflection". |
323 | Fire Resistance | EquipmentResistantFire25 | +25% Fire Resistance | |
324 | Fire Resistance | EquipmentResistantFire50 | +50% Fire Resistance | |
325 | Fire Resistance | EquipmentResistantFire75 | +75% Fire Resistance | |
326 | Ice Resistance | EquipmentResistantIce25 | +25% Ice Resistance | |
327 | Ice Resistance | EquipmentResistantIce50 | +50% Ice Resistance | |
328 | Ice Resistance | EquipmentResistantIce75 | +75% Ice Resistance | |
329 | Mental Resistance | EquipmentResistantMental25 | +25% Mental Resistance | |
330 | Mental Resistance | EquipmentResistantMental50 | +50% Mental Resistance | |
331 | Mental Resistance | EquipmentResistantMental75 | +75% Mental Resistance | |
332 | Dark Resistance | EquipmentResistantBlack25 | +25% Black Magic Resistance | |
333 | Dark Resistance | EquipmentResistantBlack50 | +50% Black Magic Resistance | |
334 | Dark Resistance | EquipmentResistantBlack75 | +75% Black Magic Resistance | |
335 | Projectile Resistance | EquipmentResistantProjectile25 | +25% Projectile Resistance | |
336 | Projectile Resistance | EquipmentResistantProjectile50 | +50% Projectile Resistance | |
337 | Projectile Resistance | EquipmentResistantProjectile75 | +75% Projectile Resistance | |
338 | ImmunePhysical | No effect. | ||
339 | Counterstrike | OnHitStrikethrough | Causes direct damage to the attacker on hit. | 20 x level damage on hit. |
340 | Energy Charge | OnHitFlash | Received melee combat hits casts a bolt of lightning on the attacker. | Casts Flash on hit. |
341 | Magic Eater | OnHitManatap | Received melee combat hits detracts Mana from the attacker. | Casts Manatap on hit. |
342 | Corrosive | OnHitDecay | Received melee combat hits reduces the attacker's armor. | Casts Corrosive Cloud on hit. |
343 | Frosty Breeze | OnHitFreeze | Received melee combat hits freezes the attacker for a short time. | Casts Freeze on hit. |
344 | Inflamed | OnHitFireburst | Received melee combat hits causes fire damage to the attacker. | Casts Fire Burst on hit. |
345 | Messenger of the Stones | OnHitRockbullet | Received melee combat hits causes physical damage to the attacker. | Casts Rock Projectile on hit. |
346 | Messenger of the Frost | OnHitIceburst | Received melee combat hits causes frost damage to the attacker. | Casts Ice Burst on hit. |
347 | Charmer | OnHitHypnothize | Received melee combat hits hypnothizes the attacker for a short time. | Casts Mesmerization on hit. |
348 | Revenging Ghost | OnHitShock | Received melee combat hits causes mental damage to the attacker. | Casts Shock on hit. |
349 | Confuser | OnHitAmok | Received melee combat hits causes amok behavior of the attacker. | Casts Amok on hit. |
350 | Dark Energy | OnHitPain | Received melee combat hits causes damage by Black Magic to the attacker. | Casts Pain on hit. |
351 | Life Eater | OnHitLifetap | Received melee combat hits detracts health from the attacker. | Casts Lifetap on hit. |
352 | Messenger of Death | OnHitDeath | Received melee combat hits causes high damage by Black Magic to the attacker. | Casts Death on hit. |
353 | Victim | OnHitHealing | Received melee combat hits heals the attacker. | Casts Healing on hit. |
354 | Wrath of the Gods | OnHitHallow | Received melee combat hits causes direct damage over time to the attacker. | Casts Holy Wrath on hit. |
356 | Scatter Magic | MultipleTargetsMagic2 | Magic can be applied on 2 targets at the same time. | |
357 | Scatter Magic | MultipleTargetsMagic3 | Magic can be applied on 3 targets at the same time. | |
358 | Scatter Magic | MultipleTargetsMagic4 | Magic can be applied on 4 targets at the same time. | |
359 | Scatter Magic | MultipleTargetsMagic5 | Magic can be applied on 5 targets at the same time. | |
360 | Scatter Magic | MultipleTargetsMagic6 | Magic can be applied on 6 targets at the same time. | |
361 | Scatter Magic | MultipleTargetsMagic8 | Magic can be applied on 8 targets at the same time. | |
362 | Scatter Magic | MultipleTargetsMagic10 | Magic can be applied on 10 targets at the same time. | |
363 | Scatter Magic | MultipleTargetsMagic12 | Magic can be applied on 12 targets at the same time. | |
364 | Scatter Magic | MultipleTargetsMagic15 | Magic can be applied on 15 targets at the same time. | |
365 | Aura of Power | AuraMagicSec1Radius10 | Magic works automatically on all targets in a 10m radius every second. | |
366 | Aura of Power | AuraMagicSec1Radius20 | Magic works automatically on all targets in a 20m radius every second. | |
367 | Aura of Power | AuraMagicSec1Radius30 | Magic works automatically on all targets in a 30m radius every second. | |
368 | Aura of Power | AuraMagicSec3Radius10 | Magic works automatically on all targets in a 10m radius every 3 seconds. | |
369 | Aura of Power | AuraMagicSec3Radius20 | Magic works automatically on all targets in a 20m radius every 3 seconds. | |
370 | Aura of Power | AuraMagicSec3Radius30 | Magic works automatically on all targets in a 30m radius every 3 seconds. | |
371 | Aura of Power | AuraMagicSec10Radius10 | Magic works automatically on all targets in a 10m radius every 10 seconds. | |
372 | Aura of Power | AuraMagicSec10Radius20 | Magic works automatically on all targets in a 20m radius every 10 seconds. | |
373 | Aura of Power | AuraMagicSec10Radius30 | Magic works automatically on all targets in a 30m radius every 10 seconds. | |
374 | Aura of Power | AuraMagicSec30Radius10 | Magic works automatically on all targets in a 10m radius every 30 seconds. | |
375 | Aura of Power | AuraMagicSec30Radius20 | Magic works automatically on all targets in a 20m radius every 30 seconds. | |
376 | Aura of Power | AuraMagicSec30Radius30 | Magic works automatically on all targets in a 30m radius every 30 seconds. | |
377 | Revenant | DeathShapeshift1 | Transforms into another creature after death. | Transforms into 15 Skeletons. |
378 | Revenant | DeathShapeshift2 | Transforms into another creature after death. | Transforms into 2 Fire Elementals. |
379 | Revenant | DeathShapeshift3 | Transforms into another creature after death. | Transforms into 7 Ambers Crawlers. |
380 | Revenant | DeathShapeshift4 | Transforms into another creature after death. | Transforms into 4 Crystal Elements. |
381 | Revenant | DeathShapeshift5 | Transforms into another creature after death. | Transforms into 5 Instable Clockworks. |
382 | Revenant | DeathShapeshift6 | Transforms into another creature after death. | Transforms into 2 Messengers of the Maelstrom (Stone). |
383 | Revenant | DeathShapeshift7 | Transforms into another creature after death. | Transforms into 2 Messengers of the Maelstrom (Ice). |
384 | DeathShapeshift8 | No effect. | ||
385 | DeathShapeshift9 | No effect. | ||
386 | DeathShapeshift10 | No effect. | ||
387 | DeathShapeshift11 | No effect. | ||
388 | DeathShapeshift12 | No effect. | ||
389 | DeathShapeshift13 | No effect. | ||
390 | DeathShapeshift14 | No effect. | ||
391 | DeathShapeshift15 | No effect. | ||
392 | DeathShapeshift16 | No effect. | ||
393 | DeathShapeshift17 | No effect. | ||
394 | DeathShapeshift18 | No effect. | ||
395 | DeathShapeshift19 | No effect. | ||
396 | DeathShapeshift20 | No effect. | ||
397 | Blooddrinker | RegenerationLifeOnKill25 | Killing an enemy regenerates 25% of the unit's Health Points. | |
398 | Blooddrinker | RegenerationLifeOnKill50 | Killing an enemy regenerates 50% of the unit's Health Points. | |
399 | Blooddrinker | RegenerationLifeOnKill100 | Killing an enemy regenerates 100% of the unit's Health Points. | |
400 | Souldrinker | RegenerationManaOnKill25 | Killing an enemy regenerates 25% of the unit's Mana. | |
401 | Souldrinker | RegenerationManaOnKill50 | Killing an enemy regenerates 50% of the unit's Mana. | |
402 | Souldrinker | RegenerationManaOnKill100 | Killing an enemy regenerates 100% of the unit's Mana. | |
403 | Determination | GainMaxLifeOnKill5 | Killing an enemy raises the maximum number of Health Points by 5%. | |
404 | Determination | GainMaxLifeOnKill10 | Killing an enemy raises the maximum number of Health Points by 10%. | |
405 | Determination | GainMaxLifeOnKill15 | Killing an enemy raises the maximum number of Health Points by 15%. | |
407 | Determination | GainMaxLifeOnKill25 | Killing an enemy raises the maximum number of Health Points by 25%. | |
408 | Inconsistency | ReductionMaxLifeOnKill5 | Killing an enemy reduces the maximum number of Health Points by 5%. | |
409 | Inconsistency | ReductionMaxLifeOnKill10 | Killing an enemy reduces the maximum number of Health Points by 10%. | |
410 | Inconsistency | ReductionMaxLifeOnKill15 | Killing an enemy reduces the maximum number of Health Points by 15%. | |
411 | Inconsistency | ReductionMaxLifeOnKill25 | Killing an enemy reduces the maximum number of Health Points by 25%. | |
412 | Concentration | GainMaxManaOnKill5 | Killing an enemy raises the maximum number of Mana by 5%. | |
413 | Concentration | GainMaxManaOnKill10 | Killing an enemy raises the maximum number of Mana by 10%. | |
414 | Concentration | GainMaxManaOnKill15 | Killing an enemy raises the maximum number of Mana by 15%. | |
415 | Concentration | GainMaxManaOnKill25 | Killing an enemy raises the maximum number of Mana by 25%. | |
416 | Doubt | ReductionMaxManaOnKill5 | Killing an enemy reduces the maximum number of Mana by 5%. | |
417 | Doubt | ReductionMaxManaOnKill10 | Killing an enemy reduces the maximum number of Mana by 10%. | |
418 | Doubt | ReductionMaxManaOnKill15 | Killing an enemy reduces the maximum number of Mana by 15%. | |
419 | Doubt | ReductionMaxManaOnKill25 | Killing an enemy reduces the maximum number of Mana by 25%. | |
420 | Salvo | MultipleTargetsProjektile2 | Fires 2 projectile at the same time. | |
421 | Salvo | MultipleTargetsProjektile3 | Fires 3 projectile at the same time. | |
422 | Salvo | MultipleTargetsProjektile5 | Fires 5 projectile at the same time. | |
423 | Salvo | MultipleTargetsProjektile7 | Fires 7 projectile at the same time. | |
424 | Salvo | MultipleTargetsProjektile10 | Fires 10 projectile at the same time. | |
425 | Damage Channeling | ChannelDamage50 | Channels 50% of the received damage onto nearby enemies | Gives the Retribution visual effect. |
426 | Damage Channeling | ChannelDamage75 | Channels 75% of the received damage onto nearby enemies | Gives the Retribution visual effect. |
427 | Damage Channeling | ChannelDamage90 | Channels 90% of the received damage onto nearby enemies | Gives the Retribution visual effect. |
428 | Feedback | Voodoo50 | 50% of magic damage is reflected back on the caster. | |
429 | Feedback | Voodoo75 | 75% of magic damage is reflected back on the caster. | |
430 | Feedback | Voodoo90 | 90% of magic damage is reflected back on the caster. | |
431 | Feedback | Voodoo100 | 100% of magic damage is reflected back on the caster. | |
432 | Riposte | Riposte | Melee combat damage is reflected back to the attacker. | Crashes the game upon death. |
433 | ReductionGetHit | No effect. | ||
434 | IncreaseGetHit | No effect. | ||
435 | IncreaseChanceToHit | No effect. | ||
437 | ReductionChanceToHit | No effect. | ||
438 | Ghost Creatures | Ghost | Only suffers 25% of the inflicted physical damage. | |
440 | no string | AuraTowerClansTrollupgrade | no description | Aura of Corrosive Cloud. |
441 | AuraTowerPactShadowupgrade | No effect. | ||
442 | NonLiving | Catapultes, towers, etc. | ||
443 | GroundTargetsOnly | No effect. | ||
444 | Hidden Blades | OnHitRTSEdgedArmor | Received melee combat hit causes direct physical damage to the attacker. | 12 x level damage. |
445 | Pointed Spikes | OnHitTOWEREdgedArmor | Attackers suffer damage in melee combat. | |
446 | Freeze | OnHitStun | Melee combat attackers freeze for a moment in every attack. | |
447 | Blood Ban | WeaponDamageVSMalar30 | +30% Damage to Malar | |
448 | Smashing | Shatter | Each blow causes a triple hit on the target. | |
449 | Master of Two-Handed Swords | Tier12HSwords | +10% melee combat damage with two-handed swords | |
450 | Master of Two-Handed Zxes | Tier12HAxes | +10% melee combat damage with two-handed axes | |
451 | Master of Warhammers | Tier12Warhammers | +10% melee combat damage with warhammers | |
452 | Master of Plate Armors | Tier12Platemail | +50% Health regeneration when wearing plate armor | |
453 | Master of Chain Mails | Tier12Chainmail | +25% Mana regeneration when wearing chain mail armor. | |
454 | Master of Tower Shields | Tier12TowerShields | +30% Health and +15% Mana regeneration when wearing tower shield | |
455 | Master of Dual Wield Daggers | Tier12DWDaggers | +10% melee combat damage with two daggers | |
456 | Master of Blades | Tier12DWSwords | +10% melee combat damage with two blades | |
457 | Master of Fighting Staffs | Tier12FightingStaffs | +10% melee combat damage with fighting staffs | |
458 | Master of Longbows | Tier12Longbows | +10% ranged combat damage with longbows | |
459 | Master of Fast Bows | Tier12Recurvebows | +10% ranged combat damage with fast bows | |
460 | Master of Heavy Crossbows | Tier12HeavyCrossbows | +10% ranged combat damage with heavy crossbows. | |
461 | Instable | OnDeathFirestorm | When this unit dies, it causes fire damage to its enemies in the vinicity. | Casts Fire Storm on death. |
462 | Revenge | OnDeathAreaPain | When this unit dies, it causes damage by black magic to its enemies in the vinicity. | Casts Area of Pain on death. |
463 | Scream of Death | OnDeathSilence | When this unit dies, it interrupts enemy spellcasters in the vinicity by a loud scream and also keeps them from weaving spells for a short time. | Casts Silence on death. |
464 | Salvation | OnDeathAreaHeal | When this unit dies, it heals allied characters in its vinicity. | Casts Holy Light on death. |
465 | Cadaveric Poison | OnDeathDegeneration | When this unit dies, it interrupts the health regeneration of enemies in its vinicity for a short time and inflicts blood damage. | Casts Degeneration on death. |
466 | Frozen Soul | OnDeathManaFreeze | When this unit dies, it interrupts the Mana regeneration of enemies in the vinicity for a short time. | Casts Mana Freeze on death. |
467 | Clouds of Death | OnDeathAreaDecay | When this unit dies, it emanates corrosive fog that lowers the armor value of the enemies in the vinicity. | Casts Corrosive Cloud on death. |
468 | Power | EquipmentFastRecast2 | Recast time of all spells and abilities lowered by 2% | Can be obtained with equipments with the suffixe "of Power". |
469 | Power | EquipmentFastRecast4 | Recast time of all spells and abilities lowered by 4% | Can be obtained with equipments with the suffixe "of Power". |
470 | Power | EquipmentFastRecast6 | Recast time of all spells and abilities lowered by 6% | Can be obtained with equipments with the suffixe "of Power". |
471 | Energy | EquipmentFastRecast10 | Recast time of all spells and abilities lowered by 10% | Can be obtained with equipments with the suffixe "of Energy". |
472 | Energy | EquipmentFastRecast12 | Recast time of all spells and abilities lowered by 12% | Can be obtained with equipments with the suffixe "of Energy". |
473 | Energy | EquipmentFastRecast15 | Recast time of all spells and abilities lowered by 15% | Can be obtained with equipments with the suffixe "of Energy". |
474 | Energy | EquipmentFastRecast20 | Recast time of all spells and abilities lowered by 20% | Can be obtained with equipments with the suffixe "of Speed". |
475 | Armor Breaker | ArmorPiercer5 | Attacks ignore 5% of the enemy's armor | Can be obtained with equipments with the suffixe "of the Cutthroat". |
476 | Armor Breaker | ArmorPiercer8 | Attacks ignore 8% of the enemy's armor | Can be obtained with equipments with the suffixe "of the Cutthroat". |
477 | Armor Breaker | ArmorPiercer12 | Attacks ignore 12% of the enemy's armor | Can be obtained with equipments with the suffixe "of the Assassin". |
478 | Armor Breaker | ArmorPiercer16 | Attacks ignore 16% of the enemy's armor | Can be obtained with equipments with the suffixe "of the Assassin". |
479 | Armor Breaker | ArmorPiercer20 | Attacks ignore 20% of the enemy's armor | Can be obtained with equipments with the suffixe "of the Master Assassin". |
480 | Mana Frost | AuraCommanderDebuff10Radius20 | Lowers Mana regeneration of all enemies in the vinicity. | |
481 | Blood Consecrated | EquipmentBlooddamage2 | +2% blood magic damage | Can be obtained with equipments with the suffixe "of Blood Consecration". |
482 | Blood Consecrated | EquipmentBlooddamage4 | +4% blood magic damage | Can be obtained with equipments with the suffixe "of Blood Consecration". |
483 | Blood Consecrated | EquipmentBlooddamage6 | +6% blood magic damage | Can be obtained with equipments with the suffixe "of Blood Consecration". |
484 | Dragon Forged | EquipmentBlooddamage10 | +10% blood magic damage | Can be obtained with equipments with the suffixe "of the Dragon Forge". |
485 | Dragon Forged | EquipmentBlooddamage15 | +15% blood magic damage | Can be obtained with equipments with the suffixe "of the Dragon Forge". |
486 | Blood Resistance | EquipmentBlooddamage20 | + 20% blood resistance | Can be obtained with equipments with the suffixe "of the Dragon Forge".
+20% blood magic damage instead of resistance. |
487 | Dragon Forged | EquipmentBlooddamage25 | +25% blood magic damage | Can be obtained with equipments with the suffixe "of the Dragon Forge". |
488 | Dragon Forged | EquipmentBlooddamage30 | +30% blood magic damage | Can be obtained with equipments with the suffixe "of the Dragon". |
489 | Blood Resistance | EquipmentResistantBlood2 | + 2% blood resistance | Can be obtained with equipments with the suffixe "of Blood Resistance". |
490 | Blood Resistance | EquipmentResistantBlood4 | + 4% blood resistance | Can be obtained with equipments with the suffixe "of Blood Resistance". |
491 | Blood Resistance | EquipmentResistantBlood6 | + 6% blood resistance | Can be obtained with equipments with the suffixe "of Blood Resistance". |
492 | Blood Resistance | EquipmentResistantBlood10 | + 10% blood resistance | Can be obtained with equipments with the suffixe "of Pure Blood". |
493 | Blood Resistance | EquipmentResistantBlood12 | + 12% blood resistance | Can be obtained with equipments with the suffixe "of Pure Blood". |
494 | Blood Resistance | EquipmentResistantBlood15 | + 15% blood resistance | Can be obtained with equipments with the suffixe "of Pure Blood". |
495 | Blood Resistance | EquipmentResistantBlood20 | + 20% blood resistance | Can be obtained with equipments with the suffixe "of Invincible Blood". |
496 | Blood Resistance | EquipmentResistantBlood25 | + 25% blood resistance | |
497 | Blood Resistance | EquipmentResistantBlood50 | + 50% blood resistance | |
498 | Blood Resistance | EquipmentResistantBlood75 | + 75% blood resistance | |
499 | Immune against Blood | ImmunityBlood | ||
500 | Prone to Blood | Suffers +100% more damage by blood. | ||
501 | Tremors | OnDestructionShakingEarthTowerblade | When this building is destroyed, it causes physical damage on the enemy ground units in the vinicity. | Casts Eruption on death. Can only deal damage to ground units. This ability has no effect on a unit. |
505 | Aura of Battle Chant | AuraCommanderWarCryMaster10Radius20 | The caster and all units around the caster strike for additional damage with each attack. More effective than Aura of War Cry. | |
506 | Aura of War Cry | AuraCommanderWarCry10Radius20 | The caster and all units around the caster strike for additional damage with each attack. | |
507 | Iron Cleaver | DamageVSBlade100 | + 100% damage to Blades | |
508 | Spellpower | EquipmentSpellpower30Fake | + 30% damage added to all spells cast | No effect. |
509 | EquipmentBlooddamage30_invisible | +30% damage with blood. | ||
510 | EquipmentBlackdamage30_invisible | +30% damage with black magic. | ||
511 | EquipmentMentaldamage30_invisible | +30% damage with mind magic. | ||
512 | EquipmentIcedamage30_invisible | +30% damage with ice. | ||
513 | EquipmentFiredamage30_invisible | +30% damage with fire. | ||
516 | Recovery | Liferegeneration5000 | +3000% Life Regeneration | |
517 | Power300_UI | +300% damage with everything. | ||
518 | Blooddamage300_invisible | +300% damage with blood. | ||
519 | Blackdamage300_invisible | +300% damage with black magic. | ||
520 | Mentaldamage300_invisible | +300% damage with mind magic. | ||
521 | Icedamage300_invisible | +300% damage with ice. | ||
522 | Firedamage300_invisible | +300% damage with fire. | ||
523 | Meleedamage300_invisible | +300% damage with melee. | ||
524 | Rangeddamage300_invisible | +300% damage with ranged attacks. | ||
527 | AuraMagicSec3Radius10_Endfight | Deals 100 x level damage in a radius of 10m every 3s (spell ID: 444). | ||
529 | Demonhunter | DamageVSDemoic15 | Increase the damage done to Demonic by 15% |
Note: The abilities added in SpellForce 2: Dragon Storm have an ID between 461 and 527 and SpellForce 2: Faith in Destiny added the ability with the ID 529.
Skill Trees
In SpellForce 2 abilities are learned through leveling up in your skill trees. Upon having spent a point in said trees, the avatar or hero will be given a new ability instantly. This might either be access to new equipment, the access to a new ability or the improving of an already learned ability to a mastered ability. In SpellForce 2: Shadow Wars there were only the Combat and Magic trees and with SpellForce 2: Dragon Storm the Shaikan tree was added ever since.
Combat Tree
Each spent skill point in this skill tree will grant 240 maximum health and 160 maximum mana. For all abilities originating from this tree see the sub-article Abilities in SpellForce 2 (Combat).
Magic Tree
Each spent skill point in this skill tree will grant 160 maximum health and 240 maximum mana. For all abilities originating from this tree see the sub-article Abilities in SpellForce 2 (Magic).
Shaikan Tree
Each spent skill point in the left and the center column will grant 240 health and 160 mana. Each skill point spent in the right columns will grant 160 maximum health and 240 maximum mana. For all abilities originating from this tree see the sub-article Abilities in SpellForce 2 (Shaikan).
Spell list
The spells listed are at level 1. Please multiply the Mana required and the numbers in the description for specific levels.
Please note that misprints are made on purpose to represent how the text is displayed in game.
Nicknames are given by developers as found in the GdsDbExport.lua. However, those in italics are given arbitrary by the maker of this list and aren't official.
ID | Name | Nicknames | Description | Mana | Recast time (second) | Icon | Note |
---|---|---|---|---|---|---|---|
2 | Healing | Heal | Heals for 60 Health Points. | 100 | 6 | ||
11 | Pain | Pain | Causes 60 damage by Black Magic. | 120 | 0 | ||
13 | Flash | Flash | Causes 40 damage. | 175 | 5 | ||
16 | Meditation | Meditate | The spellcaster receives 200 Mana. | 1 | 60 | ||
19 | Shield Wall | AreaShield | Requires tower shield. The armor of the spellcaster and up to 10 nearby allies units is raised by 4 for 20 seconds. | 120 | 120 | Tower shield required. Inflicts Shield Wall (ID 105) | |
21 | Divine Bolt | DivineBolt | Causes up to 125 total damage in the target area. Flying units receive 10 additional damage. | 160 | 9 | ||
23 | Benefactions | Benefactions | Heals the spellcaster (and up to 8 nearby allies) for 50 Health points. | 150 | 60 | ||
25 | Fireball | Fireball | Causes 50 fire damage to the target over 10 seconds and an additional 100 fire damage in the target area. | 180 | 9 | Inflicts Burning (ID 36) | |
33 | Lifetap | LifeTap | Causes 40 damage by black magic and adds that amount to the Health of the spellcaster. | 150 | 9 | ||
34 | Holy Wrath | Hallow | Causes 90 damage for 8 seconds. Double impact against the undead. | 120 | 0 | ||
35 | Shock | Shock | Causes an average of 60 mental damage, depending on the maximum Mana supply of the target. | 120 | 10 | ||
36 | Burning | FireballDOT | Inflicted by Fireball (ID 25) | ||||
38 | no string | ResurrectionParty | no description | 160 | 1 | ||
39 | Rock Projectile | RockBullet | Causes 3 hits for 25 physical damage each. | 120 | 0 | ||
40 | Fire Storm | FireStorm | Causes 20 fire damage to each nearby enemy and an additional 40 fire damage for 10 seconds. | 250 | 15 | Inflicts Inflamed (ID 41) | |
41 | Inflamed | FireStormDOT | Inflicted by Fire Storm (ID 40) | ||||
46 | Battle Cry | WarCry | For 10 seconds the spellcaster and up to 10 nearby allied units cause an additional 6 damage with each hit. | 150 | 60 | Inflicts Battle Cry (ID 47) | |
47 | Battle Cry | WarCryEffect | Inflicted by Battle Cry (ID 46) and Battle Cry (Master) (ID 255) | ||||
48 | Manatap | ManaTap | Drains 100 Mana from the target and transfers it to the caster. | 1 | 20 | ||
49 | Amok | Amok | For 15 seconds, the target (maximum level 1) mistakes all other creatures as enemies. | 200 | 2 | ||
50 | Thunderstorm | ThunderFlash | Causes 30 damage to the 3 closest enemies. | 200 | 10 | ||
52 | Greater Healing | GreaterHealing | Heals 100 Health Points. | 150 | 2 | ||
53 | Holy Light | AreaHeal | Heals up to 500 Health Points in the target area. | 200 | 9 | ||
54 | Field of Pain | AreaPain | Causes up to 150 damage by black magic in the target
area. |
150 | 8 | ||
55 | Extinct | Extinct | Kills all enemies in the target area who have less than 40 Health Points remaining. | 120 | 10 | ||
56 | Chromatic Shield | ElementalShield | For 30 seconds the target is protected by a shield that neutralizes 200 damage. | 120 | 60 | ||
57 | Divine Retribution | HolyRevenge | For 20 seconds each unit attacking the spellcaster suffers 8 damage on a hit. Double impact against the undeads. | 100 | 60 | ||
58 | Feedback | Voodoo | For 20 seconds 75% of the damage caused by magic (limited to 100 total damage) is reflected back onto the caster. | 120 | 120 | ||
59 | Freeze | Freeze | Freezes the target (maximum level 1) for 6 seconds and causes an additional 36 frost damage over 6 seconds. | 120 | 2 | ||
60 | Death | Death | Causes 80 damage by Black Magic. | 140 | 9 | ||
61 | Elemental Projectile | ElementalProjectile | Causes 15 frost damage, 25 physical damage, and an additional 40 fire damage for 10 seconds. | 120 | 2 | Inflicts Chromatic Shock (ID 62) | |
62 | Chromatic Shock | ElementalProjectileDOT | Inflicted by Elemental Projectile (ID 63) | ||||
63 | Riposte | Riposte | For 5 seconds, all melee combat damage that would be dealt to the spellcaster is reflected to the attacker instead, to a maximum of 500 damage. | 80 | 30 | ||
64 | Mend | SelfHeal | The spellcaster is healed for 100 Health Points. | 100 | 30 | ||
65 | no string | FakeDemonElfSuck | no description | 0 | 10 | ||
66 | Healing | RTSHeal | Heals the target for 18 Health Points. | 50 | 0 | ||
67 | Head Blow | Stun | The next melee combat attack stuns the enemy (maximum level 1) for 4 seconds. | 80 | 45 | Melee combat weapon required. Inflicts Head Hit (ID 160) | |
68 | Mighty Blow | MightyBlow | The next melee combat attack deals 130% bonus damage. | 16 | 10 | Melee combat weapon required. | |
69 | Hallow | RTSHallow | Causes 30 damage for 10 seconds. Double impact against the undead. | 30 | 0 | ||
70 | Shock | RTSShock | Causes an average of 20 mental damage, depending on the maximum Mana supply of the target. | 60 | 0 | ||
71 | Head Blow | RTSStun | The next melee combat attack stuns the enemy (maximum level 1) for 2 seconds. | 40 | 10 | Inflicts Head Hit (ID 160) | |
72 | Fire Ball | RTSFireball | Causes 40 fire damage to the target over 10 seconds and an additional 30 fire damage in the target area. | 80 | 0 | Inflicts Inflamed (ID 77) | |
73 | Rock Projectile | RTSRockBullet | Causes 3 hits for 20 physical damage each. | 60 | 0 | ||
74 | Pain | RTSPain | Causes 20 damage by Black Magic. | 70 | 0 | ||
75 | Life Stealing | LifeTapRTS | Causes 15 damage by black magic and adds that amount to the Health of the spellcaster. | 60 | 9 | ||
76 | Summon Hero | SummonHero | Summons this hero to your side. Cannot be cast if you or the hero is engaged in combat. | 10 | 0 | ||
77 | Inflamed | RTSFireballDOT | Inflicted by Fire Ball (ID 72) and Fireball (ID 156, 157, 445 and 448) | ||||
78 | Freeze | RTSFreeze | Freezes the target (maximum level 1) for 4 seconds and causes and additional 24 frost damage over 4 seconds. | 60 | 0 | ||
79 | no string | TEMPRockBullet | no description | 60 | 0 | ||
80 | Evade | Evade | The attention of nearby enemies (maximum level 1) in the area is drawn for the spellcaster onto other units. | 50 | 18 | Inflicts Disctact (ID 161) | |
81 | Retribution | ChannelDamage | For 10 seconds, 75% of the received damage (limited to 200 total damage) is reflected onto nearby enemies. | 150 | 60 | ||
82 | Ice Comet | IceComet | Causes 24 frost damage to the target over 3 seconds and an additional 80 frost damage in the target area. All affected enemies will be interrupted frozen for 3 seconds. | 160 | 9 | Inflicts Ice Comet (ID 83) | |
83 | Ice Comet | IceCometDOT | Inflicted by Ice Comet (ID 84) | ||||
84 | Divine Command | Peace | For an average of 15 seconds the spellcaster and all nearby units freeze and become invulnerable. | 200 | 100 | Inflicts Pacified (ID 85) | |
85 | Pacified | PeaceEffect | Inflicted by Divine Command (ID 84) and Divine Command (Master) (ID 342) | ||||
86 | Mesmerization | Hypnotise | For 20 seconds the target (maximum level 1) cannot move. Damage ends the hypnotic effect. | 120 | 2 | ||
87 | Dancing Lights | AreaHypnotise | For 20 seconds up to 10 enemies (maximum level 1) cannot move. Damage ends the hypnotic effect. | 100 | 60 | ||
89 | Cleave | Deathblows | For 20 seconds the spellcaster causes up to 300 direct damage with a two-hand sword. This damage disregards the armor of the enemy. | 200 | 120 | Two-handed sword required. | |
90 | Trueshot | Trueshot | With a longbow, the spellcaster deals 10 additional damage per hit for 15 seconds and interrupts the target with each hit. | 130 | 60 | Longbow required. | |
91 | Armor Breaker | Penetrate | With a war crossbow, the armor of the target is reduced by 5 for 20 seconds. | 60 | 60 | Heavy crossbow required. | |
92 | Mind Scream | AreaShock | Causes an average of 30 mental damage per enemy, depending on the maximum Mana supply of the target. | 150 | 15 | ||
93 | Silence | Silence | For an average of 1 seconds, depending on their level, all the enemies around the spellcaster will be incapable of casting spells. | 60 | 45 | Inflicts Silence (ID 94) | |
94 | Silence | SilenceEffect | Inflicted by Silence (ID 93) and Silence (Master) (ID 322) | ||||
95 | no string | AttackThisEffect | no description | ||||
96 | Taunt | Taunt | Up to 4 enemy / enemies (maximum level 1) are forced to attack the spellcaster. | 40 | 15 | ||
97 | Corrosive Cloud | AreaDecay | Reduces the armor of enemies in the target area by 15% with a maximum of 2. | 160 | 100 | Inflicts Corroding Cloud (ID 98) | |
98 | Corroding Cloud | AreaDecayEffect | Inflicted by Corrosive Cloud (ID 97) and Corrosive Cloud (Master) (ID 312) | ||||
99 | Rage | Rage | For 10 seconds the spellcaster causes 20 additional damage on each melee combat hit. | 75 | 90 | ||
100 | Inflamed | TOWERFireballDOT | Inflicted by Fireball (ID 101) | ||||
101 | Fireball | TOWERFireball | Causes 50 fire damage to the target over 10 seconds and an additional 50 fire damage in the target area. Range of 22m. | 0 | 4 | Inflicts Inflamed (ID 100) | |
102 | Pain | TOWERPain | Causes 35 damage by Black Magic. Range of 22m. | 0 | 2 | ||
103 | Flash | TOWERFlash | Causes 22 damage. | 0 | 1 | ||
104 | Heal | TOWERHeal | Heals allied units in a range of up to 15m for 50 Health Points. | 0 | 4 | ||
105 | Shield Wall | AreaShieldEffect | Inflicted by Shield Wall (ID 19) and Shield Wall (Master) (ID 286) | ||||
106 | Ghost Army | Resurrect | Resurrects up to 10 of the spellcaster's nearby fallen allies as ghost soldiers for 60 seconds. | 120 | 10 | ||
107 | Ghost Army | RTSResurrect | Resurrects up to 1 of the spellcaster's nearby fallen allies as ghost soldiers for 60 seconds. | 100 | 2 | ||
108 | Raise Dead | RaiseDead | Resurrects up to 8 killed units in the target area as skeleton slaves for 25 seconds. Does not effect undead. | 200 | 40 | ||
109 | Raise Dead | RTSRaiseDead | Resurrects up to 1 killed units in the target area as skeleton slaves for 40 seconds. Does not effect undead. | 150 | 2 | ||
110 | no string | LimitLifetimeEffect | no description | ||||
112 | no string | LifeStealerEffect | no description | ||||
114 | no string | ShadowWorldEffect | no description | ||||
115 | Shadow Attack | ShadowAssassinAttack | While leaving the shadow world, the assassin causes 120- 200 to a ground unit. | 0 | 2 | ||
116 | Shadow Attack | ShadowDestroyerAttack | While leaving the shadow world, the ravage causes 800-1200 to a building. | 0 | 2 | ||
117 | Shadow Attack | ShadowNightmareAttack | While leaving the shadow world, the nightmare cause 120-200 to a flying unit. | 0 | 2 | ||
118 | Shadow Hunter | UncoverShadow | Tears shadow units up to level 1 from the shadow world. | 0 | 2 | ||
119 | Extinction | RTSExtinct | Kills all enemies in the target area who have less than 15 Health Points remaining. | 60 | 10 | ||
120 | Hidden Blades | EdgedArmor | For 40 seconds each attacker receives 5 damage on each attack against the spellcaster. | 120 | 180 | ||
121 | Last Reserve | Reserve | Requires chain mail armor. Within 20 seconds the spellcaster gains up to 150% of their total Health Points. | 100 | 180 | Chain mail armor required. | |
122 | Iron Will | Steadfast | Requires plate armor. For 5 seconds the spellcaster cannot move, gains 10 armor, and regenerate 75% of their total Health Points and Mana Points | 100 | 150 | Plate armor required. | |
123 | Rapid Fire | RapidFire | For 40 seconds the spellcaster's attack speed with ranged combat weapons rises by 40%. | 140 | 60 | Ranged combat weapon required. | |
124 | Steady Aim | CombatShooting | For 10 seconds the spellcaster causes an additional 20 damage on every long-range weapon. | 80 | 90 | Ranged combat weapon required. | |
125 | Funeral Feast | Evisceration | The spellcaster receives 40 of Health Points from a dead enemy unit. Does not effect undead. | 160 | 0 | ||
126 | Steadfast | Endure | For 30 seconds, 75% of the received damage is neutralized, limited to 500 total damage. The spellcaster becomes an aggression target. | 160 | 120 | ||
127 | Berserk | Berserk | With a two-handed axe, for 25 seconds the spellcaster becomes uncontrollable, but causes an additional 25 damage with each hit with in melee combat. | 50 | 120 | Two-handed axe required. | |
128 | Thunder Strike | Thunderstrike | The next melee combat attack with a warhammer causes up to 100 additional damage. | 75 | 9 | Warhammer required. | |
129 | Slash | Bleed | With a blade weapon, the next melee combat attack causes the enemy to bleed for 80 damage over 16 seconds. | 80 | 26 | Duel wield blade required. Inflicts Bleeding (ID 209) | |
130 | Hurricane | Scythe | With a fighting staff, the next melee attack ignores armor, hits all enemies near the spellcaster, and stuns them for an average of 5 seconds. | 120 | 20 | Fighting staff required. Inflicts Stunned (ID 166) | |
131 | Demonic Assistance | DemonicAssistance | Conjures a demon to attack the target. | 120 | 90 | ||
132 | Ice Comet | RTSIceComet | Causes 18 frost damage to the target over 3 seconds and an additional 40 frost damage in the target area. All affected enemies will be interrupted frozen for 3 seconds. | 70 | 2 | Inflicts Ice Comet (ID 133) | |
133 | Ice Comet | RTSIceCometDOT | Inflicted by Ice Comet (ID 132) | ||||
134 | no string | DieTooEffect | no description | ||||
135 | Invulnerable | Invulnerability | For 10 seconds, the next 200 damage is neutralized. | 120 | 90 | ||
136 | Salvo | Salvo | With a recurve bow, the spellcaster fires up to 5 arrows at a time. Each hit causes an additional 10 damage. | 80 | 12 | Recurve bow required. Inflicts Salvo (ID 139) | |
138 | Eruption | ShakingEarth | Causes ten hit for 40 physical damage to buildings in the target area and two hits for 400 physical damage to up to 10 units. | 240 | 0 | ||
139 | Salvo | SalvoEffect | Inflicted by Salvo (ID 136) | ||||
140 | Fire Burst | RTSFireburst | Causes 30 fire damage to the target | 100 | 0 | ||
141 | Ice Burst | RTSIceburst | Causes 30 frost damage to the target | 100 | 0 | ||
142 | Magic Damage | RTSDirectDamage | 0 | 0 | |||
143 | Corrode | RTSSingleTargetDecay | Reduces the armor of the target by 25% or 3 maximum. | 160 | 2 | ||
144 | Rock Projectile | CatapultRockBullet | Causes 3 hits for 30 physical damage to the target and 20 physical damage in the target area. Range of 15-32m. | 0 | 0 | ||
145 | Fireball | CatapultFireball | Causes 120 fire damage to the target over 10 seconds and an additional 200 fire damage in the target area. Range of 15-32m. | 0 | 1 | Inflicts Inflamed (ID 146) | |
146 | Inflamed | CatapultFireBallDOT | Inflicted by Fireball (ID 145) | ||||
147 | Improved Fireball | TOWERFireballImp | Causes 60 fire damage to the target over 10 seconds and an additional 70 fire damage in the target area. Range of 22m. | 0 | 5 | Inflicts Inflamed (ID 154) | |
148 | Arrow Launcher | TOWERArrow | Shoot arrows that cause 40 damage to the target. Range of 22m. | 0 | 2 | ||
149 | Improved Arrow Launcher | TOWERArrowImp | Shoot arrows that cause 45 damage to the target. Range of 25m. | 0 | 2 | ||
150 | Fireball | TitanFireball | Causes 30 fire damage to the target over 10 seconds and an additional 80 fire damage in the target area. | 300 | 8 | Inflicts Inflamed (ID 151) | |
151 | Inflamed | TitanFireBallDOT | Inflicted by Fireball (ID 150) | ||||
152 | Divine Bolt | TitanDivineBolt | Causes up to 60 total damage in the target area. Flying units receive 4 additional damage. | 300 | 8 | ||
153 | Pain | TitanPain | Causes 40 damage by Black Magic. | 340 | 8 | ||
154 | Inflamed | TowerFireBallImpDOT | Inflicted by Fireball (ID 147) | ||||
155 | Rock Projectile | HurlerRockBullet | Causes 3 hits for 24 physical damage each. | 0 | 2 | ||
156 | Fireball | RTSFireballShamane | Causes 40 fire damage to the target over 10 seconds and an additional 30 fire damage in the target area. | 50 | 0 | Inflicts Inflamed (ID 77) | |
157 | Fireball | RTSFireballGargoyle | Causes 40 fire damage to the target over 10 seconds and an additional 50 fire damage in the target area. | 60 | 0 | Inflicts Inflamed (ID 77) | |
158 | Pain | RTSPainSorceress | Causes 20 damage by Black Magic. | 70 | 0 | ||
159 | Pain | RTSPainNightwing | Causes 30 damage by Black Magic. | 60 | 0 | ||
160 | Head Hit | StunEffect | Inflicted by Head Blow (ID 67 and 71) and Stun (ID 174) | ||||
161 | Distract | EvadeEffect | Inflicted by Evade (ID 80) and Evade (Master) (ID 288) | ||||
162 | Hidden Blades | RTSEdgedArmorElite | For 10000 seconds each attacker receives 1 damage on each attack against the spellcaster. | 0 | 10000 | ||
163 | Spider Plague | RTSDemonicAssistanceArachnis | Summons a spider to attack the target. | 100 | 0 | ||
164 | Mockery | RTSTauntDefender | Up to 1 enemy / enemies (maximum level 1) are forced to attack the spellcaster. | 20 | 10 | ||
165 | Extinct | RTSExtinctFinalFight | Kills all nearby enemies with less than 500 Health Points remaining. | 0 | 1 | ||
166 | Stunned | ScytheEffect | Inflicted by Hurricane (ID 130), Hurricane (Master) (ID 294) and Time of the Shaikan (ID 483) | ||||
167 | no string | SupressUserCmdsEffect | no description | ||||
168 | Charm | Charm | The spellcaster controls the target (maximum level 1) for 30 seconds. | 200 | 60 | ||
169 | Burning Blood | Ravage | All nearby units deal 50% bonus damage on attacks, but after a short time they lose progressively more Health Points until they die. | 200 | 180 | Inflicts Burning Blood (ID 170) | |
170 | Burning Blood | RavageEffect | 15 | Inflicted by Burning Blood (ID 169) | |||
171 | Aura: Decade | TOWERSingleTargetDecay | Within an area of 15m he armor of all enemies is reduced by 25% with a maximum of 3. | 0 | 0 | ||
172 | Pointed Spikes | TOWEREdgedArmor | Attackers suffer 10 - 20 damage with each melee combat attack. | 0 | 0 | ||
173 | no string | LimitUnitCountEffect | no description | ||||
174 | Stun | TOWERStun | Melee attackers (up to level 1) will be paralyzed for 1 seconds if they hit this target (Mind Magic attack, can be resisted). | 0 | 0 | Inflicts Head Hit (ID 160) | |
175 | Uncover Shadow | TOWERUncoverShadow | Tears shadow units up to level 2 from the shadow world. Range 25m. | 0 | 1 | ||
176 | Agony | TOWERPainImp | Causes 45 damage by Black Magic. Range of 25m. | 0 | 2 | ||
177 | Freeze | PROCFreeze | Freezes the target (maximum level 1) for 4 seconds and causes an additional 16 frost damage over 4 seconds. | 0 | 0 | ||
178 | Freeze | STAFFFreeze | Freezes the target (maximum level 1) for 3 seconds and causes an additional 9 frost damage over 3 seconds. | 0 | 0 | ||
179 | Fire Stroke | PROCFireBurst | Causes 35 fire damage to the target. | 0 | 0 | ||
180 | Fire Burst | STAFFFireBurst | Causes 11 fire damage to the target. | 0 | 0 | ||
181 | Fireball | PROCFireball | Causes 10 fire damage to the target over 10 seconds and an additional 30 fire damage in the target area. | 0 | 0 | Inflicts Inflamed (ID 204) | |
182 | Fireball | STAFFFireball | Causes 9 fire damage to the target over 3 seconds and an additional 12 fire damage in the target area. | 0 | 0 | Inflicts Inflamed (ID 203) | |
183 | Ice Comet | PROCIceComet | Causes 10 frost damage to the target over 5 seconds and an additional 30 frost damage in the target area. All affected enemies will be interrupted frozen for 2 seconds. | 0 | 0 | Inflicts Ice Comet (ID 184) | |
184 | Ice Comet | PROCIceCometDOT | Inflicted by Ice Comet (ID 183) | ||||
185 | Rock Projectile | PROCRockBullet | Causes 3 hits for 10 physical damage each. | 0 | 0 | ||
186 | Ice Burst | PROCIceBurst | Causes 30 frost damage to the target. | 0 | 0 | ||
187 | Shock | PROCShock | Causes an average of 30 mental damage, depending on the maximum Mana supply of the target. | 0 | 0 | ||
188 | Pain | PROCPain | Causes 35 damage by Black Magic. | 0 | 0 | ||
189 | Holy Wrath | PROCHallow | Causes 50 damage to the target over 10 seconds. Double impact against the undead. | 0 | 0 | ||
190 | Ice Comet | STAFFIceComet | Causes 9 frost damage to the target over 3 seconds and an additional 12 frost damage in the target area. All affected enemies will be interrupted frozen for 2 seconds. | 0 | 0 | Inflicts Ice Comet (ID 191) | |
191 | Ice Comet | STAFFIceCometDOT | Inflicted by Ice Comet (ID 190) | ||||
192 | Rock Projectile | STAFFRockBullet | Causes 3 hits for 14 physical damage each. | 0 | 0 | ||
193 | Ice Burst | STAFFIceBurst | Causes 10 frost damage to the target. | 0 | 0 | ||
194 | Shock | STAFFShock | Causes an average of 10 mental damage, depending on the maximum Mana supply of the target. | 0 | 0 | ||
195 | Pain | STAFFPain | Causes 7 damage by Black Magic. | 0 | 0 | ||
196 | Extinct | STAFFExtinct | Kills all enemies in the target area who have less than 25 Health Points remaining. | 0 | 0 | ||
197 | Raise Dead | STAFFRaiseDead | Resurrects up to 1 killed units in the target area as skeleton slaves for 15 second(s). Does not affect undead. | 0 | 0 | ||
198 | Lifetap | STAFFLifeTap | Causes 8 damage by black magic and adds that amount to the Health of the spellcaster. | 0 | 0 | ||
199 | Healing | STAFFHeal | Heals the target for 15 Health Points. | 0 | 0 | ||
200 | Ghost Army | STAFFRessurect | Ressurects up to 1 of the spellcaster's nearby fallen allies as ghost soldiers for 30 seconds. | 0 | 0 | ||
201 | Holy Wrath | STAFFHallow | Causes 15 damage over 5 seconds. Double impact against the undead. | 0 | 0 | ||
202 | Ghost Army | RTSResurrectPaladin | Resurrects up to 1 of the spellcaster's nearby fallen allies as ghost soldiers for 60 seconds. | 100 | 2 | ||
203 | Inflamed | STAFFFireBallDOT | Inflicted by Fireball (ID 182) | ||||
204 | Inflamed | PROCFireBallDOT | Inflicted by Fireball (ID 181) | ||||
205 | Elemental Projectile | NPCElementalProjectileHarpy | Causes 10 frost damage, 20 physical damage, and an additional 24 fire damage for 6 seconds. | 60 | 3 | Inflicts Chromatic Shock (ID 206) | |
206 | Chromatic Shock | NPCElementalProjectileDOTHarpy | Inflicted by Elemental Projectile (ID 205) | ||||
207 | Rock Bullet | TOWERRockBullet | Causes 3 hits for 20 physical damage each. | 0 | 0 | ||
208 | Mesmerization | STAFFHypnotize | For 6 seconds the target (maximum level 1) cannot move. Damage ends the hypnotic effect. | 0 | 0 | ||
209 | Bleeding | BleedEffect | Inflicted by Slash (ID 129), Slash (Master) (ID 291) and Blood of the Shaikan (ID 482) | ||||
210 | Poison Stringer | PoisonSting | With daggers, for 30 seconds the spellcaster poisons up to 5 enemies, causing 80 damage over 10 seconds to each poisoned enemy. | 100 | 60 | Requires dual wield dagger. Inflicts Poisoned (ID 211) | |
211 | Poisoned | PoisonStingDOT | Inflicted by Poison Stinger (ID 210 and 442) | ||||
212 | no string | PERMAChannelDamage75 | no description | ||||
214 | no string | PERMAVoodoo75 | no description | ||||
215 | Agility | Dodge | For 15 seconds the spellcaster has an average of 50% to dodge a melee combat attack. | 100 | 90 | ||
216 | Flash | STAFFFlash | Causes 8 damage. | 0 | 0 | ||
217 | Flash | STAFFFlashTutorial | Causes 12 damage. | 0 | 0 | ||
218 | no string | CutsceneFreeze | no description | Freezes the unit for 10 seconds. The visual effect never wears out. | |||
219 | Fire Storm | RTSFireStorm | Causes 5 fire damage to each nearby enemy and an additional 20 fire damage for 5 seconds. | 50 | 0 | Inflicts Inflamed (ID 220) | |
220 | Inflamed | RTSFireStormDOT | Inflicted by Fire Storm (ID 219) | ||||
225 | no string | PERMAChannelDamage50 | no description | ||||
226 | no string | PERMAChannelDamage90 | no description | ||||
227 | no string | PERMARiposte | no description | ||||
228 | no string | PERMAVoodoo50 | no description | ||||
229 | no string | PERMAVoodoo90 | no description | ||||
230 | no string | PERMAVoodoo100 | no description | ||||
232 | no string | ShadowDestroyerFakeAttack | no description | ||||
233 | no string | ShadowAssassinFakeAttack | no description | ||||
234 | Hidden Blades | RTSEdgedArmorEliteStrikeThrough | For 10000 seconds each attacker receives 12 damage on each attack against the spellcaster. | 0 | 0 | ||
235 | Manadrain | RTSManaTap | Drains 15 Mana from the target and transfers it to the caster. | 1 | 0 | ||
236 | Life Stealing | RTSLifeTapDemonWing | Causes 15 damage by black magic and adds that amount to the Health of the spellcaster. | 60 | 6 | ||
237 | Shock | RTSShockDemonWing | Causes an average of 20 mental damage, depending on the maximum Mana supply of the target. | 60 | 0 | ||
238 | Agony | TOWERPainSpecial | Causes 52 damage by Black Magic. Range of 25m. | 3 | 0 | ||
239 | Mana Theft | STAFFManaTap | Drains 20 from the target's Mana and adds it to the spellcaster's Mana. | 0 | 0 | ||
240 | Corrode | STAFFDecay | Reduces the armor of the target by 15% or 2 maximum. | 0 | 0 | ||
241 | Elemental Projectile | STAFFElementalProjectile | Causes 5 frost damage, 15 physical damage, and an additional 9 fire damage for 3 seconds. | 0 | 0 | Inflicts Chromatic Shock (ID 242) | |
242 | Chromatic Shock | STAFFElementalProjectileDOT | Inflicted by Elemental Projectile (ID 241) | ||||
243 | Amok | STAFFAmok | For 6 seconds, the target (maximum level 1) mistakes all other creatures as enemies. | 0 | 0 | ||
244 | Death | STAFFDeath | Causes 18 damage by Black Magic. | 0 | 0 | ||
245 | Greater Healing | STAFFGreaterHealing | Heals the target for 25 Health Points. | 0 | 0 | ||
246 | Flash | PROCFlash | Causes 20 damage. | 0 | 0 | ||
247 | Mana Theft | PROCManaTap | Drains 40 from the target's Mana and adds it to the spellcaster's Mana. | 0 | 2 | ||
248 | Health Theft | PROCLifeTap | Causes 20 damage by black magic and adds that amount to the Health of the spellcaster. | 0 | 6 | ||
249 | Death | PROCDeath | Causes 70 damage by Black Magic. | 0 | 2 | ||
250 | Shadow Strike | TOWERShadowBoltDONOTUSE | Fires black magic projectiles that cause 28 damage on the target. Range 22m. | 0 | 3 | ||
251 | Shadow Strike | RTSShadowBoltDONOTUSE | Causes 20 damage by a black magic projectile. | 70 | 2 | ||
252 | Improved Shadow Strike | TOWERShadowBoltImpDONOTUSE | Fires black magic projectiles that cause 33 damage on the target. Range 25m. | 0 | 3 | ||
253 | Ice Comet | RTSIceComet | Causes 18 frost damage to the target over 3 seconds and an additional 30 frost damage in the target area. All affected enemies will be interrupted frozen for 3 seconds. | 100 | 0 | Inflicts Ice Comet (ID 254) | |
254 | Ice Comet | RTSIceCometDOT | Inflicted by Ice Comet (ID 253 and ID 265) | ||||
255 | Battle Cry (Master) | MASTERWarCry | For 10 seconds the spellcaster and up to 15 nearby allied units cause an additional 6 damage with each hit. | 120 | 40 | Inflicts Battle Cry (ID 47) | |
256 | Cleave (Master) | MASTERDeathblows | For 25 seconds the spellcaster causes up to 500 direct damage with a two-hand sword. This damage disregards the armor of the enemy. | 100 | 100 | Two-handed sword required. | |
257 | Lifetap | RTSLifeTapNecromancer | Causes 8 damage by black magic and adds that amount to the Health of the spellcaster. | 4 | 3 | ||
258 | Lifetap | RTSLifeTapTerror | Causes 15 damage by black magic and adds that amount to the Health of the spellcaster. | 50 | 7 | ||
259 | Thunder Strike | RTSThunderstrikeElite | The next melee combat attack with an axe causes up to 80 additional total damage. | 0 | 15 | Warhammer required. | |
260 | Mesmerization | RTSHypnotise | For 5 seconds the target (maximum level 1) cannot move. Damage ends the hypnotic effect. | 60 | 0 | ||
261 | Mesmerization | RTSHypnotiseOnHit | For 6 seconds the target (maximum level 1) cannot move. Damage ends the hypnotic effect. | 0 | 0 | ||
262 | Dance of Lights | RTSAreaHypnotiseHarpy | Up to 8 enemy / enemies (maximum level 1) in the target area become paralyzed. Damage ends the hypnosis effect. | 60 | 15 | ||
263 | Shock | RTSShockMage | Causes an average of 40 mental damage, depending on the maximum Mana supply of the target. | 60 | 0 | ||
264 | Heal | RTSHealDruid | Heals the target for 18 Health Points. | 50 | 0 | ||
265 | Ice Comet | RTSIceCometSpiritist | Causes 18 frost damage to the target over 3 seconds and an additional 60 frost damage in the target area. All affected enemies will be interrupted frozen for 3 seconds. | 80 | 3 | Inflicts Ice Comet (ID 254) | |
266 | Lifetap | RTSLifeTapOnHit | Causes 10 damage by black magic and adds that amount to the Health of the spellcaster. | 60 | 2 | ||
267 | Raise Dead | RTSRaiseDeadNecromancer | Resurrects up to 1 killed units in the target area as skeleton slaves for 40 seconds. Does not effect undead. | 150 | 2 | ||
268 | Freeze (no string in Demons of the Past) | RTSFreezeGargoyle | Freezes the target (maximum level 1) for 3 seconds and causes an additional 25 frost damage over 3 seconds. (no description in Demons of the Past) | 70 | 0 | This spell is changed in Demons of the Past to allow the spell to hit any target despite its level. | |
269 | Pain | RTSPainSkeletonKnight | Causes 20 damage by Black Magic. | 70 | 0 | ||
270 | Field of Pain | RTSAreaPainUndeadMaster | Causes up to 150 damage by black magic in the target
area. |
100 | 8 | ||
271 | Heal | RTSHealMistress | Heals the target for 18 Health Points. | 50 | 0 | ||
272 | Rock Projectile | RTSRockBulletSkyClaw | Causes 3 hits for 20 physical damage each. | 60 | 0 | ||
273 | Fireball | RTSFireballDragon | Causes 40 fire damage to the target over 10 seconds and an additional 50 fire damage in the target area. | 60 | 0 | Inflicts Burning (ID 274) | |
274 | Burning | RTSFireBallDOTDragon | Inflicted by Fireball (ID 273) | ||||
275 | Dark Stream | AreaLifeTap | Causes up to 100 Black Magic damage to nearby enemies and add the lost Health points to the life of the spellcaster. | 160 | 30 | ||
276 | Death | RTSDeathMalar | Causes 30 damage by Black Magic. | 60 | 1 | ||
277 | Corrode | DecayEffect | |||||
278 | Riposte (Master) | MASTERRiposte | For 7 seconds, all melee combat damage that would be dealt to the spellcaster is reflected to the attacker instead, to a maximum of 750 damage. | 100 | 25 | ||
279 | Berserk (Master) | MASTERBerserk | With a two-handed axe, for 25 seconds the spellcaster becomes uncontrollable, but causes an additional 30 damage with each hit with in melee combat. | 100 | 90 | Two-handed axe required. | |
280 | Taunt (Master) | MASTERTaunt | Up to 4 enemy / enemies (maximum level 2) are forced to attack the spellcaster. | 40 | 6 | ||
281 | Thunder Strike (Master) | MASTERThunderstrike | The next melee combat attack with a warhammer causes up to 140 additional damage. | 120 | 7 | Warhammer required. | |
282 | Steadfast (Master) | MASTEREndure | For 30 seconds, 75% of the received damage is neutralized, limited to 700 total damage. The spellcaster becomes an aggression target. | 120 | 100 | ||
283 | Iron Will (Master) | MASTERSteadfast | Requires plate armor. For 8 seconds the spellcaster cannot move, gains 12 armor, and regenerate 75% of their total Health Points and Mana Points | 100 | 100 | Plate armor required. | |
284 | Hidden Blades (Master) | MASTEREdgedArmor | For 60 seconds each attacker receives 7 damage on each attack against the spellcaster. | 100 | 90 | ||
285 | Last Reserve (Master) | MASTERReserve | Requires chain mail armor. Within 30 seconds the spellcaster gains up to 250% of their total Health Points. | 100 | 180 | Chain mail armor required. | |
286 | Shield Wall (Master) | MASTERAreaShield | Requires tower shield. The armor of the spellcaster and up to 15 nearby allies units is raised by 5 for 20 seconds. | 120 | 90 | Tower shield required. Inflicts Shield Wall (ID 105) | |
287 | Benefactions (Master) | MASTERBenefactions | Heals the spellcaster (and up to 10 nearby allies) for 75 Health points. | 150 | 40 | ||
288 | Evade (Master) | MASTEREvade | The attention of nearby enemies (maximum level 1) in the area is drawn for the spellcaster onto other units. | 50 | 10 | Inflicts Disctact (ID 161) | |
289 | Poison Stringer (Master) | MASTERPoisonSting | With daggers, for 50 seconds the spellcaster poisons up to 10 enemies, causing 120 damage over 10 seconds to each poisoned enemy. | 100 | 60 | Requires dual wield dagger. Inflicts Poisoned (ID 290) | |
290 | Poisoned (Master) | MASTERPoisonStingDOT | Inflicted by Poison Stinger (ID 289) | ||||
291 | Slash (Master) | MASTERBleed | With a blade weapon, the next melee combat attack causes the enemy to bleed for 80 damage over 16 seconds. | 80 | 16 | Duel wield blade required. Inflicts Bleeding (ID 209) | |
292 | Agility (Master) | MASTERDodge | For 20 seconds the spellcaster has an average of 50% to dodge a melee combat attack. | 100 | 40 | ||
293 | Rage (Master) | MASTERRage | For 15 seconds the spellcaster causes 25 additional damage on each melee combat hit. | 75 | 70 | ||
294 | Hurricane (Master) | MASTERScythe | With a fighting staff, the next melee attack ignores armor, hits all enemies near the spellcaster, and stuns them for an average of 10 seconds. | 100 | 18 | Fighting staff required. Inflicts Stunned (ID 166) | |
295 | Steady Aim (Master) | MASTERCombatShooting | For 15 seconds the spellcaster causes an additional 25 damage on every long-range weapon. | 100 | 75 | Ranged combat weapon required. | |
296 | Trueshot (Master) | MASTERTrueshot | With a longbow, the spellcaster deals 15 additional damage per hit for 20 seconds and interrupts the target with each hit. | 160 | 40 | Longbow required. | |
297 | Rapid Fire (Master) | MASTERRapidFire | For 180 seconds the spellcaster's attack speed with ranged combat weapons rises by 40%. | 100 | 180 | Ranged combat weapon required. | |
298 | Salvo (Master) | MASTERSalvo | With a recurve bow, the spellcaster fires up to 7 arrows at a time. Each hit causes an additional 15 damage. | 40 | 10 | Recurve bow required. Inflicts Salvo (Master) (ID 299) | |
299 | Salvo (Master) | MASTERSalvoEffect | Inflicted by Salvo (Master) (ID 298) | ||||
300 | Mend (Master) | MASTERSelfHeal | The spellcaster is healed for 125 Health Points. | 75 | 20 | ||
301 | Armor Breaker (Master) | MASTERPenetrate | With a war crossbow, the armor of the target is reduced by 8 for 20 seconds. | 60 | 40 | Heavy crossbow required. | |
302 | Elemental Projectile (Master) | MASTERElementalProjectile | Causes 20 frost damage, 30 physical damage, and an additional 50 fire damage for 10 seconds. | 120 | 2 | Inflicts Chromatic Shock (Master) (ID 303) | |
303 | Chromatic Shock (Master) | MASTERElementalProjectileDOT | Inflicted by Elemental Projectile (Master) (ID 302) | ||||
304 | Fireball (Master) | MASTERFireball | Causes 70 fire damage to the target over 10 seconds and an additional 150 fire damage in the target area. | 180 | 6 | Inflicts Burning (Master) (ID 305) | |
305 | Burning (Master) | MASTERFireBallDOT | |||||
306 | Fire Storm (Master) | MASTERFireStorm | Causes 25 fire damage to each nearby enemy and an additional 60 fire damage for 15 seconds. | 250 | 15 | Inflicts Inflamed (ID 220) | |
307 | Inflamed (Master) | MASTERFireStormDOT | Inflicted by Fire Storm (ID 219) | ||||
308 | Chromatic Shield (Master) | MASTERElementalShield | For 30 seconds the target is protected by a shield that neutralizes 300 damage. | 150 | 45 | ||
309 | Freeze (Master) | MASTERFreeze | Freezes the target (maximum level 1) for 8 seconds and causes an additional 64 frost damage over 8 seconds. | 100 | 2 | ||
310 | Ice Comet (Master) | MASTERIceComet | Causes 30 frost damage to the target over 3 seconds and an additional 110 frost damage in the target area. All affected enemies will be interrupted frozen for 3 seconds. | 160 | 7 | Inflicts Ice Comet (Master) (ID 311) | |
311 | Ice Comet (Master) | MASTERIceCometDOT | Inflicted by Ice Comet (Master) (ID 310) | ||||
312 | Corrosive Cloud (Master) | MASTERAreaDecay | Reduces the armor of enemies in the target area by 20% with a maximum of 3. | 160 | 100 | Inflicts Corroding Cloud (ID 98) | |
313 | Rock Projectile (Master) | MASTERRockBullet | Causes 3 hits for 33 physical damage each. | 120 | 0 | ||
314 | Eruption (Master) | MASTERShakingEarth | Causes ten hit for 50 physical damage to buildings in the target area and two hits for 500 physical damage to up to 10 units. | 240 | 0 | ||
315 | Shock (Master) | MASTERShock | Causes an average of 90 mental damage, depending on the maximum Mana supply of the target. | 120 | 6 | ||
316 | Feedback (Master) | MASTERVoodoo | For 20 seconds 75% of the damage caused by magic (limited to 200 total damage) is reflected back onto the caster. | 120 | 60 | ||
317 | Mind Scream (Master) | MASTERAreaShock | Causes an average of 40 mental damage per enemy, depending on the maximum Mana supply of the target. | 150 | 9 | ||
318 | Manatap (Master) | MASTERManaTap | Drains 150 Mana from the target and transfers it to the caster. | 1 | 10 | ||
319 | Charm (Master) | MASTERCharm | The spellcaster controls the target (maximum level 1) for 40 seconds. | 200 | 40 | ||
320 | Amok (Master) | MASTERAmok | For 25 seconds, the target (maximum level 1) mistakes all other creatures as enemies. | 200 | 0 | ||
321 | Mesmerization (Master) | MASTERHypnotise | For 30 seconds the target (maximum level 1) cannot move. Damage ends the hypnotic effect. | 150 | 2 | ||
322 | Silence (Master) | MASTERSilence | For an average of 1 seconds, depending on their level, all the enemies around the spellcaster will be incapable of casting spells. | 50 | 30 | Inflicts Silence (ID 94) | |
323 | Dancing Lights (Master) | MASTERAreaHypnotise | For 20 seconds up to 20 enemies (maximum level 1) cannot move. Damage ends the hypnotic effect. | 100 | 40 | ||
324 | Lifetap (Master) | MASTERLifeTap | Causes 50 damage by black magic and adds that amount to the Health of the spellcaster. | 150 | 4 | ||
325 | Dark Stream (Master) | MASTERAreaLifeTap | Causes up to 150 Black Magic damage to nearby enemies and add the lost Health points to the life of the spellcaster. | 160 | 20 | ||
326 | Raise Dead (Master) | MASTERRaiseDead | Resurrects up to 12 killed units in the target area as skeleton slaves for 25 seconds. Does not effect undead. | 200 | 30 | ||
327 | Pain (Master) | MASTERPain | Causes 75 damage by Black Magic. | 100 | 0 | ||
328 | Death (Master) | MASTERDeath | Causes 100 damage by Black Magic. | 150 | 5 | ||
329 | Field of Pain (Master) | MASTERAreaPain | Causes up to 200 damage by black magic in the target
area. |
150 | 5 | ||
330 | Extinct (Master) | MASTERExtinct | Kills all enemies in the target area who have less than 50 Health Points remaining. | 150 | 4 | ||
331 | Demonic Assistance (Master) | MASTERDemonicAssistance | Conjures a demon to attack the target. | 150 | 60 | ||
332 | Burning Blood (Master) | MASTERRavage | All nearby units deal 70% bonus damage on attacks, but after a short time they lose progressively more Health Points until they die. | 200 | 100 | Inflicts Burning Blood (ID 170) | |
333 | Burning Blood (Master) | MASTERRavageEffect | 15 | Inflicted by Burning Blood (ID 169) | |||
334 | Retribution (Master) | MASTERChannelDamage | For 15 seconds, 80% of the received damage (limited to 250 total damage) is reflected onto nearby enemies. | 150 | 40 | ||
335 | Divine Retribution (Master) | MASTERHolyRevenge | For 30 seconds each unit attacking the spellcaster suffers 10 damage on a hit. Double impact against the undeads. | 100 | 60 | ||
336 | Invulnerable (Master) | MASTERInvulnerability | For 10 seconds, the next 300 damage is neutralized. | 120 | 60 | ||
337 | Greater Healing (Master) | MASTERGreaterHealing | Heals the target for 120 Health Points. | 120 | 2 | ||
338 | Holy Light (Master) | MASTERAreaHeal | Heals up to 750 Health Points in the target area. | 200 | 6 | ||
339 | Ghost Army (Master) | MASTERResurrect | Resurrects up to 15 of the spellcaster's nearby fallen allies as ghost soldiers for 120 seconds. | 120 | 4 | ||
340 | Divine Bolt (Master) | MASTERDivineBolt | Causes up to 175 total damage in the target area. Flying units receive 12 additional damage. | 160 | 6 | ||
341 | Holy Wrath (Master) | MASTERHallow | Causes 110 damage for 8 seconds. Double impact against the undead. | 120 | 0 | ||
342 | Divine Command (Master) | MASTERPeace | For an average of 25 seconds the spellcaster and all nearby units freeze and become invulnerable. | 200 | 60 | Inflicts Pacified (ID 85) | |
343 | no string | ThunderstrikeEffect | no description | Warhammer required. | |||
344 | no string | MASTERThunderstrikeEffect | no description | Warhammer required. | |||
345 | Freeze | FreezeIcecomet85 | |||||
346 | Bloodcurse | BloodCurse | The target enemy (up to level 1) will suffer for 15 seconds all damage that he deals to himself as well (up to a total of 200 damage). | 100 | 40 | ||
347 | Frozen Blood | FrozenBlood | The next melee attack hits all enemies around the caster for 30 - 60 bonus damage. Affected enemies will also be stunned for an average of 10 seconds. | 120 | 60 | Inflicts Frozen Blood (ID 348) | |
348 | Frozen Blood | FrozenBloodEffect | Inflicted by Frozen Blood (ID 347) | ||||
349 | Willpower | Willpower | Increases the maximum health points of the caster for 60 seconds by 150. | 50 | 180 | ||
350 | Dragon Blood | DragonBlood | Increases the maximum health points of the caster and those of up to 10 allies in the vinicity for 15 seconds by 150. | 100 | 120 | ||
351 | Red Cloud | RedCloud | For 10 seconds, each melee attacker will receive 10 blood magic damage. The actual lost health points are transferred to the caster. | 110 | 50 | ||
352 | Blood Dagger | BloodDagger | Summons a magic dagger, which cannot be attacked and will fight for 30 seconds by its masters side. The dagger can cause a total of up to 500 blood damage. | 200 | 60 | ||
353 | Blood Axe | BloodAxe | Summons a magic axe, which cannot be attacked and will fight for 40 seconds by its masters side. The Axe can cause a total of up to 600 blood damage. | 250 | 80 | ||
354 | Degeneration | DegenerationArea | Reverse the health point regeneration of enemies (up to level 1) in the vinicity. Will cause up to 200 total damage spread over all affected enemies. | 150 | 30 | Inflicts Degenerating (ID 379) | |
355 | Frailty | Frailty | The next melee attack will cause 5 seconds of Frailty to its target (affects target up to level 1), making the target suffer double the damage by all attacks during that time. Afflicts a maximum of 150 additional damage. | 45 | 8 | ||
356 | Mark of the Shaikan | MarkOfShaikan | For 12 seconds, the target (up to level 1) will suffer 33% additional damage from blood magic attacks | 100 | 90 | ||
357 | Guard | Guard | Summons a companion (ability: Taunt), who fights by his master's side. The Mana necessary for the conjuration of the companion is frozen, as long as this companion is active. Only one companion can be active at a time. | 150 | 60 | ||
358 | Biting Wrath | BitingWrath | For 20 seconds, the caster will cause only 50% physical damage, but gets healed by the amount of damage dealt. Up to 200 health points can be healed this way. | 100 | 120 | ||
359 | Blood of the Ancestors | BloodOfAncestors | For 20 seconds, the caster will receive healing from attacks instead of damage, up to a total of 120 health points healed. | 60 | 60 | ||
360 | Frenzy | Frenzy | The attack speed of the caster is increased by 15% for 20 seconds. In addition, melee and ranged attacks will have their damage increased by 2 for each attack, to a maximum of 14 bonus damage per attack.These increased combat values can cause up to a maximum of 400 total damage. | 120 | 90 | ||
361 | Mana Freeze | ManaFreezeArea | For 20 seconds, all enemies (up to level 1) in the vinicity can not regenerate Mana. | 80 | 140 | Inflicts Mana Freeze (ID 376) | |
362 | Mark of the Shaikan (Master) | MarkOfShaikanMaster | For 12 seconds, the target (up to level 2) will suffer 50% additional damage from blood magic attacks | 100 | 60 | ||
363 | Scourge | Scourge | Summons a companion (ability: Scorch Blood), who fights by his master's side. The Mana necessary for the conjuration of the companion is frozen, as long as this companion is active. Only one companion can be active at a time. | 180 | 60 | ||
364 | Leech | Leech | Summons a companion (ability: Blood Thief), who fights by his master's side. The Mana necessary for the conjuration of the companion is frozen, as long as this companion is active. Only one companion can be active at a time. | 180 | 60 | ||
365 | Guard (Master) | GuardMaster | Summons a companion (ability: Taunt), who fights by his master's side. The Mana necessary for the conjuration of the companion is frozen, as long as this companion is active. Only one companion can be active at a time. | 180 | 60 | ||
371 | Red Cloud (Master) | RedCloudMaster | For 10 seconds, each melee attacker will receive 15 blood magic damage. The actual lost health points are transferred to the caster. | 100 | 40 | ||
372 | Rock Projectile | TrebuchetRockBullet | Causes 3 hits for 50 physical damage to the target and 20 physical damage in the target area. Range of 30-200m. | 0 | 0 | ||
373 | Fireball | TrebuchetFireball | Causes 200 fire damage to the target over 10 seconds and an additional 0 fire damage in the target area. Range of 30-200m. | 0 | 1 | Inflicts Inflamed (ID 374) | |
374 | Inflamed | TrebuchetFireBallDOT | Inflicted by Fireball (ID 373) | ||||
376 | Mana Freeze | ManaFreezeEffect | Inflicted by Mana Freeze (ID 361) and Manafrost (ID 389) | ||||
379 | Degenerating | DegenerationEffect | Inflicted by Degeneration (ID 354) | ||||
380 | Willpower (Master) | WillpowerMaster | Increases the maximum health points of the caster for 60 seconds by 200. | 50 | 120 | ||
381 | Freeze | FreezeIcecomet90 | |||||
382 | Freeze | FreezeIcecomet125 | |||||
383 | Taunt | PETTauntGuard | Up to 1 enemy / enemies (maximum level 1) are forced to attack the spellcaster. | 0 | 5 | ||
384 | Blood Thief | PETLifeTapLeech | Causes 20 damage by blood magic and adds that amount to the Health of the spellcaster. | 60 | 5 | ||
385 | Blood Scourge | PETBloodDamageScourge | Causes 20 damage by blood magic. | 30 | 3 | ||
386 | Fireball | CompanionFirebreathDragon | Causes 50 fire damage to the target over 10 seconds and an additional 100 fire damage in the target area. | 60 | 0 | Inflicts Inflamed (ID 387) | |
387 | Inflamed | CompanionFirebreathDragonDOT | Inflicted by Fireball (ID 386) | ||||
388 | Slow | PROCSlowwalk | 0 | 0 | |||
389 | Manafrost | RTSManafrostCommanderAuraonly | 60 | 0 | Inflicts Mana Freeze (ID 376) | ||
390 | Fire Breath | FireBreath | 100 | 10 | Inflicts Inflamed (ID 391) | ||
391 | Inflamed | FireBreathDOT | Inflicted by Fire Breath (ID 390) | ||||
392 | Awaken | RTSAwaken | 50 | 25 | |||
393 | Soul Exchange | RTSSoulExchange | 50 | 30 | |||
394 | Soul Leak | RTSSoulLeakEffect | |||||
395 | Fireball | TOWERFireballGhostwatch | Causes 30 fire damage to the target over 5 seconds and an additional 200 fire damage in the target area. Range of 35m. | 0 | 0 | Inflicts Inflamed (ID 396) | |
396 | Inflamed | TOWERFireBallGhostwatchDOT | Inflicted by Fireball (ID 395) | ||||
397 | Fire Breath | RTSFireBreathFireDrake | 100 | 4 | Inflicts Inflamed (ID 398) | ||
398 | Inflamed | RTSFireBreathDOTFireDrake | Inflicted by Fire Breath (ID 397) | ||||
399 | Fire Breath | RTSFireBreathWyrm | 80 | 5 | Inflicts Inflamed (ID 398) | ||
400 | Inflamed | RTSFireBreathDOTWyrm | Inflicted by Fire Breath (ID 397) | ||||
401 | Heal | RTSHealBloodmage | Heals the target for 36 Health Points. | 65 | 0 | ||
402 | Battle Cry | RTSWarCryCommander | For 30 seconds the spellcaster and up to 1 nearby allied units cause an additional 4 damage with each hit. | 0 | 25 | Inflicts Battle Cry (ID 403) | |
403 | Battle Cry | RTSWarCryEffectCommander | Inflicted by Battle Cry (ID 402) | ||||
404 | Manatap | RTSManaTapSpellbreaker | Drains 50 Mana from the target and transfers it to the caster. | 0 | 2 | ||
405 | Thunderstorm | RTSThunderFlashSpellbreaker | Causes 65 damage to the 200 closest enemies. | 300 | 10 | ||
406 | Mind Scream | RTSAreaShockCrystalDrake | Causes an average of 50 mental damage per enemy, depending on the maximum Mana supply of the target. | 200 | 3 | ||
407 | Battle Cry | RTSWarCryCommanderMaster | For 30 seconds the spellcaster and up to 1 nearby allied units cause an additional 6 damage with each hit. | 0 | 25 | Inflicts Battle Cry (ID 408) | |
408 | Battle Cry | RTSWarCryEffectCommanderMaster | Inflicted by Battle Cry (ID 407) | ||||
409 | Mana Freeze | PETDamageContingentBoodDagger | |||||
410 | Field of Pain | OnDeathAreaPain | Causes up to 150 damage by black magic in the target
area. |
150 | 8 | ||
411 | Fire Storm | OnDeathFireStorm | Causes 20 fire damage to each nearby enemy and an additional 40 fire damage for 10 seconds. | 250 | 15 | Inflicts Inflamed (ID 414) | |
412 | Silence | OnDeathSilence | For an average of 1 seconds, depending on their level, all the enemies around the spellcaster will be incapable of casting spells. | 150 | 90 | Inflicts Silence (ID 413) | |
413 | Silence | OnDeathSilenceEffect | Inflicted by Silence (ID 412) | ||||
414 | Inflamed | OnDeathFireStormEffect | Inflicted by Fire Storm (ID 411) | ||||
415 | Holy Light | OnDeathAreaHeal | Heals up to 500 Health Points in the target area. | 200 | 9 | ||
416 | Degeneration | OnDeathDegenerationArea | 40 | 60 | Inflicts Degeneration (ID 417) | ||
417 | Degeneration | OnDeathDegenerationEffect | Inflicted by Degeneration (ID 416) | ||||
418 | Mana Freeze | OnDeathManaFreezeArea | 100 | 4 | Inflicts Mana Freeze (ID 419) | ||
419 | Mana Freeze | OnDeathManaFreezeEffect | Inflicted by Mana Freeze (OD 418) | ||||
420 | Corrosive Cloud | OnDeathAreaDecay | Reduces the armor of enemies in the target area by 15% with a maximum of 2. | 160 | 100 | Inflicts Corroding Cloud (ID 421) | |
421 | Corroding Cloud | OnDeathAreaDecayEffect | Inflicted by Corrosive Cloud (ID 420) | ||||
422 | no string | PETDamageContingentBloodAxe | no description | ||||
423 | Arrow Launcher | TOWERArrowShaikan | Shoot arrows that cause 40 damage to the target. Range of 22m. | 0 | 2 | ||
424 | Resurrection | TOWERResurrectionParty | Resurrects own avatar and heroes in the vinicity. Range 20m. | 0 | 30 | ||
425 | Eruption | TOWEROnDeathShakingEarth | 0 | 0 | |||
426 | Dragonling Guardian | TOWERPetDragon | A flying dragonling watches over the tower and attacks enemies in the vinicity. The dragonling itself cannot be attacked. | 0 | 0 | ||
427 | Blood Burn | PETBloodDamageTOWERDragon | Causes 45 damage by blood magic. | 0 | 1 | ||
428 | no string | PETDamageContingentTowerDragon | no description | ||||
429 | Icy Mist | IceBreath | It causes 30 ice damage on each enemy in the effectice range, and an additional 40 ice damage for 10 seconds. | 100 | 2 | Inflicts Icy Mist (ID 430) | |
430 | Icy Mist | IceBreathDOT | Inflicted by Icy Mist (ID 429) | ||||
431 | Acid Mist | AcidBreath | It causes 60 acid damage on each enemy in the effectice range, and an additional 40 acid damage for 10 seconds. | 100 | 10 | Inflicts no string (ID 432) | |
432 | no string | AcidBreathDOT | no description | Inflicted by Acid Mist (ID 431) | |||
433 | Conflagration | Conflagration | 250 | 15 | Inflicts Conflagration (ID 434) | ||
434 | Conflagration | ConflagrationDOT | Inflicted by Conflagration (ID 433 and 435) | ||||
435 | Conflagration | TitanConflagration | Deals 40 fire damage to enemies near the impact location and burns them for 20 additional fire damage over the course of 10 seconds. | 250 | 15 | Inflicts Conflagration (ID 434) | |
436 | Archfire Infusion | ArchfireInfusion | Your are infused with the power of Archfire. The damage of your attacks and spells increases drastically, but your health is constantly depleted as the Archfire consumes your body. | ||||
437 | Fire Breath | RTSFireBreathCompanion | 10 | 2 | Inflicts Inflamed (ID 438) | ||
438 | Inflamed | RTSFireBreathDOTCompanion | Inflicted by Fire Breath (ID 437) | ||||
439 | Acid Mist | RTSAcidBreathNoradim | It causes 20 acid damage on each enemy in the effectice range, and an additional 8 acid damage for 4 seconds. | 10 | 2 | Inflicts no string (ID 440) | |
440 | no string | RTSAcidBreathDOTNoradim | no description | Inflicted by Acid Mist (ID 439) | |||
441 | Spider Plague | RTSDemonicAssistanceSpiderBoss | Summons a spider to attack the target. | 100 | 0 | ||
442 | Poison Stringer | RTSPoisonStingSpiderBoss | For a duration of 30 seconds, each attack of the spider will poison up to 5 enemies, causing 80 damage over 10 seconds to each poisoned enemy. | 100 | 60 | Requires dual wield dagger. Inflicts Poisoned (ID 211) | |
444 | no string | PainAuraEndfight | no description | ||||
445 | Fireball | RTSFireballDemonicMage | Causes 40 fire damage to the target over 10 seconds and an additional 30 fire damage in the target area. | 0 | 0 | Inflicts Inflamed (ID 77) | |
446 | Rock Projectile | RTSRockBulletDemonicKrauler | Causes 3 hits for 24 physical damage each. | 0 | 0 | ||
447 | Rock Projectile | RTSRockBulletDemonicArtillery | Causes 3 hits for 24 physical damage each. | 0 | 1 | ||
448 | Fireball | RTSFireballDemonicSpike | Causes 40 fire damage to the target over 10 seconds and an additional 30 fire damage in the target area. | 0 | 0 | Inflicts Inflamed (ID 77) | |
449 | Invisibility | Invisible | Makes you Invisible for 20 seconds. Beware, certain animals and other creatures can still smell you! Attack breaks the spell. | 120 | 60 | ||
450 | Escape | Fastwalk | Gives the ability to run faster for 15 seconds, giving you the opportunity to escape in desperate situations. | 150 | 120 | ||
451 | Teleportation | Teleport | It can teleport you and up to 40 units around you. Activate the spell and click on the location you want to teleport to. | 100 | 20 | ||
452 | Charm | RTSCharmDemonicGrandMaster | The spellcaster controls the target. | 0 | 45 | ||
453 | Mind Scream | TitanAreaShock | Causes an average of 2% mental damage per enemy, depending on the maximum Mana supply of the target. | 0 | 3 | ||
480 | Wave Call | Wavecall | Call the next wave! | 10 | 2 | ||
481 | Thunder of the Shaikan | LHLightning | The next melee combat attack causes up to 40 total damage in the target area. Flying units receive 10 additional damage. | 100 | 10 | ||
482 | Blood of the Shaikan | LHRipper | The next melee combat attack causes the enemy to bleed for 80 damage over 16 seconds. | 80 | 9 | Inflicts Bleeding (ID 209) | |
483 | Time of the Shaikan | LHChain | The next melee combat attack ignores armor, hits all enemies near the spellcaster, and stuns them for an average of 5 seconds. | 120 | 20 | Inflicts Stunned (ID 166) |
Note: The spells added in SpellForce 2: Dragon Storm have an ID between 345 and 444, SpellForce 2: Faith in Destiny added the spells with the ID between 445 and 453 and SpellForce 2: Demons of the Past added the spells with the ID between 480 and 483.